DESCRIPTION

Product Features:

  • Game Engine and PBR ready
  • High Poly

Textures:

All maps are in PNG format.

  • Diffuse Map (8192x8192)

Model Polycounts:

  • 1500004 Faces
  • 750000 Vertices

Available File Formats:

  • OBJ
  • FBX
  • ZTL (5 subdivision level of the zeremesh model)

About Human Engine:

Using Artificial Intelligence and our 150 DSLR Photogrammetry rig, we create 3D and 4D assets for Games, VFX, Movies, Television, Virtual Reality and Augmented Reality. From 3D scanning to rigging, game-engine integration and AI, we have your character creation needs covered.

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Male Scan - Dan 031 Hands on Hips Pose 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 625 MB
FBX
Autodesk FBX<br />File Size: 312 MB
ZTL
Zbrush | 2 files<br />Renderer: Default<br />File Size: 625 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1500004 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 750000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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