this character is meant to focus on quality and realism of the details of the human face as much as possible from pore level detail to scan based wrinkle maps as well as providing a high quality morph target based rig with 50 morph targets including tongue movement the package includes two hair Textures for variety
all the shaders offer a level of control over each element (eye color/Wrinkle maps strength/Cloth fuzz)
showcase playable demo in ue4 :https://drive.google.com/file/d/1Jjk9oec2uVcPv5pKJDmnLm8X_EIKIFSe/view?usp=sharing