Daniel Craig head photorealistic 3D polygonal model. Vray and Standard materials.
All 2048x2048 textures (diffuse, bump, specular) and materials included.
Non overlapping unwrapped UVs
Eyelids and hair fully modeled, the max 2011 archive contains advanced SSS skin shader for super realistic.
Polycount Meshsmooth iteration 1 is 30000 polygons ca
The archives contain max 9 mentalray and Vray versions, c4d 12, obj and fbx formats.