business man 3D model
This is a model of a high detail Business man character,in both version (Cloth Sim) and (Cloth Rig) Ready to use
Originally created with Maya 2014 and exported to 3dsmax 2014 as FBX, fully function in 3dsmax all the animation works perfectly
This model is suitable for use in advertising, design visualization,
film, cut scenes,Commercial etc...
- This model contains Body, Two Eyeballs,Teeth,Tongue,Shoes,hair,Cloth,sunglasses,briefcase
- This model includes realistic Mentalray SSS shaders.
- All preview images are rendered with Mentalray
- No compositing used, Product is ready to render as
-TEXTURE / MATERIALS - The textures are UV mapped,. The texture mapsinclude: color maps for subsurface
High Quality RIG - The model is custom rigged allowing full control of all Character For Both Face And Body
The Body Rig animator friendly control setup and it’s production ready features, this body setup will help you get the most out of your animation.
– IK/FK switching on spine
– Advanced spine setup without IK popping
– Seamless IK/FK switching
– IK/FK head
– IK/FK arms
– IK/FK legs
– IK/FK fingers
– Stretchy arms, legs, spine and neck
– Bend controls on legs and arms
– FULL foot control
– Elbow and knee sliders
– Open scale on all body parts
– Leg and arm thickness control
– Pose mirroring
– Isolation controls to keep poses solid
The Face Rig Face rig has everything you need.
-lid controls with emotion control
-Eye lid twisting
-Skull controls, top and bottom
-chin Jaw bone controls
-Full mouth corner control
High Quality Animation ready to use and adjustable
Diffrent type and verity of walk and many Actions
-On the phone
-walking and talking
-Lighting Scene is included
_Maya_File contains Body and Clothes Animation.
_FBX Contains the exported Character and cloths to be use in any 3d application such as 3dsmax- blender -c4d -any application that accept geometry cache XML File data
_Cloth_Cache contains all the Geometry Cache file for Maya