DESCRIPTION

muscular system human anatomy low poly game ready model

Model Description

This low-poly 3D model was created using a professional production workflow combining ZBrush, Adobe Maya, Substance 3D, and Unreal Engine.

Sculpting: The high-resolution details were first sculpted in ZBrush to capture realistic surface features.

Retopology & UVs: A low-poly mesh with clean topology and optimized UV mapping was created in Adobe Maya, making it ideal for real-time applications and smooth performance.

Texturing: Realistic PBR textures were developed in Adobe Substance 3D Painter, including base color, normal, metallic, and roughness maps.

Rendering / Real-time Preview: The model was imported and tested in Unreal Engine for accurate lighting, shading, and real-time performance.

Available File Formats

FBX (.fbx): Ready for animation and import into game engines.

OBJ (.obj): Universal static mesh format.

STL (.stl): Suitable for 3D printing.

GLTF (.gltf / .glb): Optimized for web and real-time 3D visualization.

Usage

Perfect for games, films, AR/VR, cinematics, and real-time projects where a balance between visual quality and performance is required.

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muscular system human anatomy low poly game ready model Low-poly 3D model

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Native file format
MA
Size: 6.95 MB
Renderer: Arnold
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 4.26 MB
FBX
Autodesk FBX<br />File Size: 2.72 MB
GLTF
glTF<br />File Size: 1.75 MB
STL
Stereolithography<br />File Size: 2.76 MB
MP4
MP4<br />File Size: 14.3 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
57905 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 28962 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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