Human Female Full Rig and HumanIK
Easily make realistic Pictures & Animations and add features to fit your personal Project!
--> Try the FREE Rig (Human Male) in my portfolio to test the compatibility and features of all rigs on your system!
Includes a Manual to help you with everything related to the rigs (see below for more info)
The mesh was rigged in Maya 2018 and the pictures are rendered with Arnold 5.
(Arnold is optional and the Maya file is backwards compatible)
Compatible with:
Autodesk Maya
Autodesk Mudbox (or any other Sculpting software)
Autodesk Motionbuilder
Unity
-- FEATURES --
2 Versions (Standard & HumanIK)
Add your Armor of choice directly from the Game
Materials & Textures optimized for Arnold
Normal & NCloth Hair
Easily add additional Joints (Facial expressions, etc...)
19 aiStandardSurface Material Presets (Metal, Wood, Skin, etc...)
-- FILES --
Standard Rig
HumanIK Rig
19 Arnold Material Presets
Manual:
Before use Checklist
How to add Armor directly from the Game
How to bind Armor to the Body
How to add textures and materials
How to Upgrade the Rig yourself with additional facial expressions, hand gestures, etc.
FAQ
-- STANDARD-VERSION --
Compatible with Maya
The Standard Rigged Version features FK-Controls and IK Splines (Spine, Arms, Neck).
Full List of Body Controls:
Arms: FK Upperarm/Forearm/Hand
Leg: FK Thigh/Shin/Foot/Ball
FK Shoulder
IK Torso
IK Hip
3 FK Controls for every Finger (2 for Thumb)
Open & Close Eyes Driven Keys
Open & Close Mouth Driven Key
Facial Expression Preset: Angry Face
Moveable Eyes
Additional Driven Keys for:
Fist/Hold Object
Finger Spread
Single Finger Curl
Single Finger Scrunch
Single Finger Lean
Single Finger Relax
-- HUMANIK VERSION --
Full HumanIK Support:
HumanIK features that the Standard rig does not support
Retargeting
IK & FK Control Rig
-- DISCLAIMER --
This products main feature is the custom made support for 3D Software.
The original mesh was customized and is available for free on the official Blizzard websites.
The listed price reflects the added 3D-features to the base-mesh and does not intend to confuse buyers in buying an official Blizzard product.
World of Warcraft and Blizzard Entertainment are both trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries.
These terms and all related materials, logos, and images are copyright Blizzard Entertainment.
No participation from Blizzard Entertainment was used in the construction of this product.
This product is in no way associated with or endorsed by Blizzard Entertainment.
All other trademarks referenced herein are the properties of their respective owners.