Hobbit thranduil and deer lord of the rings

Hobbit thranduil and deer lord of the rings Low-poly 3D model

Description

In The Hobbit movie, Thranduil character and deer were made, made to be used in games and animations, it was tried to reduce the number of polygons while making the character, zbursh was used in the production and the skeleton system was dressed. With Maya, the character dresses in action and pose. It also features a deer skeletal system. The characters are colored with substance paint and rendered with mormoset.

The amount of polygon and vertex used in thranduil character: Polygon: 23 140 Vertex: 25625

Number of polygons used in deer: Polygon: 13533 Vertex: 15122

cgdelen
cgdelen 2020-08-15 17:41:28 UTC
excellent work
Item rating
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Hobbit thranduil and deer lord of the rings
$5.00
 
Royalty Free License 
Hobbit thranduil and deer lord of the rings
$5.00
 
Royalty Free License 
Response 50% in 48.0h

3D Model formats

Format limitations
  • Autodesk FBX 2020 (.fbx)135 MB
  • OBJ 2020 (.obj, .mtl)135 MB
  • Autodesk Maya (.ma, .mb)135 MB

3D Model details

  • Publish date2020-08-15
  • Model ID#2560714
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 36,673
  • Vertices 40,747
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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