Verification details of the FBX file
No N-gonsManifold geometryNo faceted geometry
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UV unwrapped modelNo overlapped UVs per UV island
Description
Low poly, game ready, rigged to Epic skeleton, PBR textures.
Separated modular character parts (arms, hair, hands, head, legs, torso, parts of armor)
Nude body also added.
Facial expressions are included (Morph Targets, Blendshapes).
Number of Textures: 38
Number of Materials and Material Instances: 11
Unreal:
Rigged to Epic skeleton.
Animations retarget in Unreal Engine. Before retargeting, it is recommended to adjust the position of the arms and legs to match the mannequin.
Physics is enabled: for hair, tail, dress. (UE4)
Extra bones included for hair, mouth, tail and clothing.
Unity:
Rigged with Humanoid.
Extra bones included for hair, mouth, tail and clothing.
You can add physics to hair and dress.
Textures
- 4K Dress Texture (Albedo, Normal, Occlusion, Metallic+Roughness)
- 4K Armor Texture (Albedo, Normal, Occlusion, Metallic+Roughness)
- 4K Head Texture (Albedo, Normal, Occlusion, Metallic+Roughness)
- 4K Body Nude (Albedo, Normal, Occlusion, Metallic+Roughness)
- 4K Body Underwear (Albedo, Normal, Occlusion, Metallic+Roughness)
- 4K Mouth Texture (Albedo, Normal, Occlusion, Metallic+Roughness)
- 4K Hair Texture (Albedo, Metallic+Roughness, Normal)
- 2K Shoes Texture (Albedo, Metallic+Roughness, Normal)
- 512x512 Eyelashes Texture (Albedo)
Character:
- Verts 45632
- Edges 86100
- Faces 40631
- Tris 80067
Weapon:
- Verts 5719
- Edges 11178
- Faces 5508
- Tris 10652