Get started on a new game monster quickly with this low poly, hand painted fat zombie.
To achieve the look as seen on the preview images the model needs to be self illuminated to some degree in what ever 3D software or engine you are using. It comes in a range of formats that will easily import to all major 3D software packages or game engines out there... (except for blender)
Buy this item to download the model and accompanying files together with the license to use the work in a project (see license description).
Animation list:
* 0001-0005: bind * 0010-0058: bite * 0060-0100: die * 0105-0121: roll start * 0135-0145: roll * 0160-0220: end roll * 0225-0253: get hit from behind * 0255-0283: get hit from front * 0285-0313: get hit from left * 0315-0343: get hit from right * 0405-0465: idle * 0530-0578: jump * 0580-0644: roar * 0674-0698: run * 0757-0789: shuffle left * 0857-0889: shuffle right * 0925-0989: slap belly * 0995-1071: spawn * 1075-1127: spawn 2 * 1178-1226: strafe left (loop) * 1328-1376: strafe right (loop) * 1430-1486: sumo stomp * 1490-1553: swipe * 1603-1651: walk * 1752-1799: backpedal
[See it in 3D](http://studio.verold.com/projects/536b9396e2d4c10200000371)