A Game Ready Character - PBR ready
Character was rendered in Marmoset Toolbox 3 Rigged and Skinned with Maya 2017
world scale-200 cm
Character parts and texture Resolution Body: 4096 x 4096 Armor: 4096 x 4096 Head: 4096 x 4096 Sword: 4096 x 4096
Marmoset Texture types Albedo (Color) Normal Roughness Metallness Opacity (for Armoer) AO (Ambient Occlusion)
Textures Formats- TGA