Dead Shaman Light Version

Dead Shaman Light Version Low-poly 3D model

Description

Light Version means rigged but not animated character in 3D MAX 2011. There are no Character Studio BIP animation clips in the pack as well. But animated FBX, DAE (Collada) and OBJ are included..

Unity asset included.

Character is perfect for a first person or 3rd person adventure game.

Parts

All parts are independent objects and can be removed or hided.

Body parts 2: Body and Hair Armor parts 9: Mask, Chest Armor, Hand Armor, Short Skirt, Long Skirt, Cloak, Belt(Cloak and Long Skirt are clothes simulated objects). Weapons: Staff

Models

Character and all parts have LOD versions. Model with all parts 29,217(10,193 LOD) polygons, 57,641 (19,603 LOD) triangles and 30,450 (11,013 LOD) vertexes.

Animations

85 Animation for staff and wizard's style combat and general moves. 62 on place animations. And 23 animations with root motion data used by Unity Mecanim.

Animations with root motion have RM at the end.

Rig has 74 bones.

Textures

There are very high detailed textures. diffuse, specular, opacity and normals maps. TIF file format 4096x4096, 2048X2048, 1024X1024.

Feathers

Original 3D MAX file with rigged character in T-pose included. FBX animated file included. 3 differnt color textures for armor and 4 textures for staff.

General

  1. Anger: 0 - 315f.
    1. Crouch: 316 - 951f.
    2. Eating: 952 - 1552f.
    3. Idle_C: 1553 - 2253f.
    4. Laugh: 2254 - 2904f.
    5. LookingAround: 2905 - 3755f.
    6. Speaking_B: 3756 - 4256f.
    7. Turns_L_45: 4257 - 4302f.
    8. Turns_L_45_RM: 4303 - 4348f.
    9. Turns_L_90: 4353 - 4423f.
    10. Turns_L_90_RM: 4424 - 4494f.
    11. Turns_R_45: 4501 - 4546f.
    12. Turns_R_45_RM: 4547 - 4592f.
    13. Turns_R_90: 4597 - 4667f.
    14. Turns_R_90_RM: 4668 - 4738f.
    15. Jump_Run: 4743 - 4783f.
    16. Jump_Run_RM: 4784 - 4824f.
    17. Run_Casual: 4829 - 4859f.
    18. Run_Casual_RM: 4860 - 4890f.
    19. WalkBack_B: 4895 - 4945f.
    20. WalkBack_B_RM: 4946 - 4996f.
    21. WalkCasual_B: 5001 - 5049f.
    22. WalkCasual_B_RM: 5050 - 5098f.

Wizard's

  1. M_PutWeapon_Back: 0 - 40f.
  2. M_TookWeaponOut: 41 - 91f.
  3. M_Bully: 92 - 357f.
  4. M_combat_mode_B: 358 - 433f.
  5. M_Die_backward: 434 - 499f.
  6. M_Die_Forward: 504 - 569f.
  7. M_Die_from_Left: 574 - 629f.
  8. M_Die_from_Right: 634 - 689f.
  9. M_duck_below_swing: 694 - 729f.
  10. M_Evasion_B: 730 - 760f.
  11. M_Evasion_B_RM: 761 - 791f.
  12. M_Evasion_L: 796 - 836f.
  13. M_Evasion_L_RM: 837 - 877f.
  14. M_Evasion_R: 882 - 917f.
  15. M_Evasion_R_RM: 918 - 953f.
  16. M_Hit_B: 958 - 1008f.
  17. M_Hit_B_RM: 1009 - 1059f.
  18. M_Hit_F: 1064 - 1124f.
  19. M_Hit_F_RM: 1125 - 1185f.
  20. M_Hit_L: 1190 - 1270f.
  21. M_Hit_L_RM: 1271 - 1351f.
  22. M_Hit_R: 1356 - 1401f.
  23. M_Hit_R_RM: 1402 - 1447f.
  24. M_Injured_B: 1452 - 1682f.
  25. M_magic_light_spell: 1683 - 1733f.
  26. M_magic_shot_stright: 1734 - 1769f.
  27. M_Turn_45_L: 1770 - 1805f.
  28. M_Turn_45_L_RM: 1806 - 1841f.
  29. M_Turn_45_R: 1844 - 1879f.
  30. M_Turn_45_R_RM: 1880 - 1915f.
  31. M_Turn_90_L: 1920 - 1965f.
  32. M_Turn_90_L_RM: 1966 - 2011f.
  33. M_Turn_90_R: 2016 - 2061f.
  34. M_Turn_90_R_RM: 2062 - 2107f.
  35. M_combat_mode_A: 2112 - 2187f.
  36. M_Block_to: 2188 - 2203f.
  37. M_Block_Keep: 2204 - 2279f.
  38. M_Block_from: 2280 - 2290f.
  39. M_staff_block: 2291 - 2331f.
  40. M_staff_earthquake_spell: 2332 - 2377f.
  41. M_staff_Hit_stright_down: 2378 - 2423f.
  42. M_staff_swing_right: 2424 - 2469f.
  43. M_combat_mode_C: 2474 - 2549f.
  44. M_buff_spell_A: 2550 - 2600f.
  45. M_fire_ball_strong_spell: 2601 - 2676f.
  46. M_spell_Barier_start: 2677 - 2707f.
  47. M_spell_Barier_keep: 2708 - 2743f.
  48. M_spell_Barier_end: 2744 - 2764f.
  49. M_spell_cast_B: 2765 - 2810f.
  50. M_spell_cast_D: 2811 - 2856f.
  51. M_spell_curse: 2857 - 2927f.
  52. M_spell_sleep: 2928 - 2968f.
  53. M_speil_fast_loop: 2973 - 3008f.
  54. M_speil_summoning_loop: 3013 - 3048f.
  55. M_Move_Back: 3053 - 3074f.
  56. M_Move_Back_RM: 3075 - 3096f.
  57. M_Move_Forward: 3101 - 3122f.
  58. M_Move_Forward_RM: 3123 - 3144f.
  59. M_Move_Left: 3149 - 3175f.
  60. M_Move_Left_RM: 3176 - 3202f.
  61. M_Move_Right: 3207 - 3233f.
  62. M_Move_Right_RM: 3234 - 3260f.
Item rating
1 0
Dead Shaman Light Version
$30.00
 
Royalty Free License 
Dead Shaman Light Version
$30.00
 
Royalty Free License 
Response 87% in 0.5h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing

3D Model formats

Format limitations
  • Autodesk 3ds Max 2011 (.max)355 MBVersion: 2011Renderer: Default (Scanline)
  • Autodesk FBX (.fbx)355 MB
  • Collada (.dae)14.6 MB
  • OBJ (.obj, .mtl) (2 files)2.48 MB
  • Other 2017370 MB

3D Model details

  • Publish date2018-03-26
  • Model ID#874084
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 29,217
  • Vertices 30,450
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs
  • Plugins used
  • Ready for 3D Printing
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