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Rig: UE5 Skeleton
---Characters---
Archer:
Assassin:
Warrior:
Berserk:
Necromancer:
---Props---
Sword:
Shield:
Dagger:
Bow:
Arrow:
Axe:
Staff:
Animation list:
- Idle
- Combat_Idle
- Look_Around
- Walk
- Run
- Jump
- Block
- Threat_Gestur
- Death_1
- Death_2
- Hit_1
- Hit_2
- Attack_1
- Attack_2
- Attack_3
- Attack_4
- Bow Attack_2
--------- Fab Technical details ---------
- Number of Unique Meshes: 12
- Vertex Count: 176-10341
- Collision: (Yes)
- LODs: (No)
- Number of LODs: -
- Rigged: (Yes)
- Rigged to Epic or MetaHumans Skeleton: (Yes; UE5 Skeleton)
- If rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes)
- Number of Characters: 5
- Vertex Counts of Characters: 5716-10341
- Animated: (No)
- Number of Animations: 81
- Animation Types (Root Motion/In-place): In-place
- Number of Materials: 5
- Number of Material Instances: 11
- Number of Textures: 22
- Texture Resolutions: (2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation Link:-
- Important/Additional Notes:-
--------- Unity Technical details ---------
- Number of textures: 22
- Texture dimensions: (2048x2048,4096x4096)
- Polygon count :
- Minimum polygon count: 5597
- Maximum polygon count: 9276
- Number of meshes/prefabs: 3x12
- Rigging: Yes
- Animation count: 5x16
- Animation type list:
- Idle
- Combat_Idle
- Look_Around
- Walk
- Run
- Jump
- Block
- Threat_Gestur
- Death_1
- Death_2
- Hit_1
- Hit_2
- Attack_1
- Attack_2
- Attack_3
- Attack_4
- Bow:
- Attack_2
- UV mapping: Yes
- LOD information: No LODs
- Types of materials and texture maps:
- Albedo, Normal in TGA Format