Minion character rigged

Minion character rigged 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

3D Minion model from movie 'Despicable Me' Rigged. It's an advanced rigl with good textures, geometry and controls. Rendered with V-Ray. If you don't have V-Ray assign standard materials to the model. Be careful playing with controls, cause they can destroy the mesh if you exaggerate. If you want to change the cloth texture, simply change it in the material editor, making sure that you have changed also the bump map. Also the hair can be animated for more realistic animations.

Only small object

Texture resolution: 3096 x 3096 (body), 2048 x 2048 (eyes).

File's unit: metric, centimeters (grid = 10 cm)

Item rating
0 0
Minion character rigged
$39.00
 
Editorial No Ai License 
Minion character rigged
$39.00
 
Editorial No Ai License 
Response 88% in 0.0h
3D Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
Post Production
Animating
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2020 (.max)56 MBVersion: 2020Renderer: V-Ray
Exchange
  • Autodesk FBX (.fbx)529 KB
  • OBJ (.obj, .mtl)876 KB

3D Model details

  • Publish date2020-03-11
  • Model ID#2310701
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 107,120
  • Vertices 109,278
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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