Sci-Fi Sneakers p01

Sci-Fi Sneakers p01 Low-poly 3D model

Verification details of the FBX file
100% passed
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Sneakers_p1.mhpkg

Metahuman Tutorial for UE 5.6 -https://www.youtube.com/watch?v=KFyQcL1xYEY (In UE 5.6.1 normal maps display correctly by default, so no additional material adjustments are required.)

Keep the same settings for further model uploads Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine.

Please note that the video shows a complete set of Sci-Fi clothing!

The package includes:

  • SciFi_Sneaker_p01 (Metahuman Rigged);
  • Optimized Game Ready 3D model for game engines and animation.

  • Metahuman UE 5.6 and +;

  • Blender 4.5 project with customized materials and Rigs (Metahuman Rig);

In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.

  • Rigging and Skinning 3d model;

  • Included textures in sizes 4096;

  • Triangulation model (divided into triangles) for correct export to game engines;

  • Four color textures of SciFi clothing;

  • Unreal Engine textures!

  • PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Specular,Scaterring and other;

  • Video tutorial;

SciFi_Sneaker_p01 - Verts 1,374; Tris 2,708;

Please follow the instructions(for UE 5.6) to successfully import the outfit with the correct textures:

1) Create a folder called Outfits and a subfolder SciFi_Sneakers_p1. In this way Outfits\SciFi_Sneakers_p1

2) Transfer the file - OA_SciFi_Sneakers_p1.mhpkg to the created folder - SciFi_Sneakers_p1

3) Transfer the WL (WI_OA_SciFi_Sneakers_p1) file to MetaHumanCreator (Watch the video tutorial!)

4) In UE 5.6.1 normal maps display correctly by default, so no additional material adjustments are required.

After generating your MetaHuman:

Import the MetaHuman into your UE project.

Open the scene with your MetaHuman — clothing will display correctly without changing any materials.

Item rating
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Sci-Fi Sneakers p01
$6.00
 
Royalty Free No Ai License 
Sci-Fi Sneakers p01
$6.00
 
Royalty Free No Ai License 
Response 92% in 0.3h
3D Modeling
Animating
Low-poly Modeling
PBR modeling
Rigging
Skinning
Texturing
UV mapping

3D Model formats

Format limitations
  • PNG (.png)168 MB
  • Autodesk FBX (.fbx)245 KB
  • Blender 4.5 (.blend)152 MBVersion: 4.5Renderer: Eevee 4.5
  • Other 267 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry -
  • Polygons 2,708
  • Vertices 1,374
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Publish date2025-07-29
  • Model ID#6328237
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