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These models may be used in commercial projects, except for use in AI or AI training / learning applications
The Polygon & Vertices totals represent the mesh for all models without subdivision
The mesh has a clean geometry based on loops & 'only' quads
The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
All the meshes have a clean and well distributed UV Mapping (without overlapping apart from the shoes)
The Preview image is rendered using Eevee render engine
The .blend files are ready to render exactly like the preview image