Very dirty and battered men's trousers. Perfect for characters like a beggar.
Scene contains 2 LODs (level of details) - 1619 verts and 6411 verts (subdivided model). The high poly pants is on the previews with the character. Low poly pants are shown in the previews with both pairs of pants
Textures for Specular glossiness workflow (16 bit PNG 4096*4096): Color, Glossiness,Specular, AO, Normal Open GL, Height. All textures have correct names
Blend file contains material (Principled shader with connected textures)
real world scale
Native file - Blend
Rendered in Marmoset
Character height is about 178cm (not included)