Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/3
Here is a simple explanation of what makes this model special and how it is designed:
The Overall Concept This asset is the quintessential hacker or street samurai headgear for a near-future setting. It combines physical face protection with an immersive digital interface, perfect for characters who live in the net or pilot high-speed hovercrafts.
Holographic Data Screen The upper half is dominated by a wide, seamless curved lens. Instead of transparent glass, it displays a complex Head-Up Display (HUD) with scrolling code, circuit patterns, and data blocks in vibrant cyan and magenta neon, completely hiding the wearer's eyes.
Matte Black Composite Shell The lower mask is crafted from a sleek, non-reflective black material (likely ballistic polymer or carbon fiber). Its angular, aerodynamic sculpted form contrasts sharply with the glowing screen above, grounding the design in tactical realism.
Integrated LED Intakes Embedded in the cheek guards are two sharp, glowing blue light strips. These function as stylized air intakes or status indicators, adding a dynamic breathing light element to the hard-surface geometry.
Comm-Link Modules The sides of the mask feature reinforced ear pods. These suggest integrated audio/communication hardware, allowing the user to stay connected to their team or listen to the city's data stream while on the move.
Files Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: For the visor, use a Multi-Layered Shader. The base layer should be glossy, dark glass, while the top layer uses an Emission Map for the UI graphics. Add a slight Scanline texture to the emission to enhance the digital glitch effect.