Cartoon Boy Noah 3D Model Character no Rig for 3ds Max Low-poly 3D model
This boy will have amazing adventures in your history
The model is made by the original design from scratch in the program ZBrush The geometry consists only of quadrangles and is optimized for real-time rendering. Convenient for animation topology created in the program Maya UV coordinates are located without overlapping, the sweep seams are located in the least visible places. All the paths to the textures are reset, you just need to open the scene on your computer. All textures and materials have unique and understandable names related to parts of the model. The model in the scene is located at zero coordinates. The scale of the model in real units and zeroed out. Parts of the model are grouped.