




muscular system human anatomy low poly game ready model
Model Description
This low-poly 3D model was created using a professional production workflow combining ZBrush, Adobe Maya, Substance 3D, and Unreal Engine.
Sculpting: The high-resolution details were first sculpted in ZBrush to capture realistic surface features.
Retopology & UVs: A low-poly mesh with clean topology and optimized UV mapping was created in Adobe Maya, making it ideal for real-time applications and smooth performance.
Texturing: Realistic PBR textures were developed in Adobe Substance 3D Painter, including base color, normal, metallic, and roughness maps.
Rendering / Real-time Preview: The model was imported and tested in Unreal Engine for accurate lighting, shading, and real-time performance.
Available File Formats
FBX (.fbx): Ready for animation and import into game engines.
OBJ (.obj): Universal static mesh format.
STL (.stl): Suitable for 3D printing.
GLTF (.gltf / .glb): Optimized for web and real-time 3D visualization.
Usage
Perfect for games, films, AR/VR, cinematics, and real-time projects where a balance between visual quality and performance is required.