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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Here is a simple explanation of what makes this model special and how it is designed:
The Overall Concept This asset is an ultra-exclusive luxury sedan, inspired by the Rolls-Royce Phantom. It is designed for a character who wants to show off extreme wealth and unique taste, such as a fashion mogul or a music celebrity.
Burgundy Velvet Paint The most distinct feature is that the car is not painted; it appears to be wrapped in soft, red velvet fabric. This fuzzy, non-reflective texture gives the vehicle a warm and plush look, completely different from standard metal cars.
High-Polished Chrome Trim To contrast with the soft fabric body, the heavy front grille, bumpers, and window frames are made of mirror-like chrome. This mix of soft and hard materials makes the car look like a piece of expensive furniture or jewelry.
Cream Leather Interior Through the windows, you can see a bright cream or beige leather interior. This light color creates a classic and elegant contrast against the dark red exterior, emphasizing the comfort of the passengers inside.
Chrome Alloy Wheels The car rolls on large, heavy chrome wheels with a multi-spoke design. They are shiny enough to reflect the ground, adding to the imposing and expensive presence of the vehicle.
Files Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: The Velvet Texture requires a Sheen or Cloth shader in your game engine. Do not use a standard metallic car paint shader, or it will look like wet plastic instead of soft fabric.