Honda CR-V 2017 3D model

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Honda CR-V 2017 3D model

- detailed exterior, simple interior.
- every object has material's name, you can easily change or apply materials
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.max format:
Rar archive contains:
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc.. but Photoshop CS6 macro file (.atn) for post production is also included.
2. 3ds max 2011 with mental ray materials, which you can see in preview images on outdoor renders. Carpaint colour can be different. Enviroment not included.
3. 3ds max 2011 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
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.obj format:
Rar archive contains two versions of model:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
Simple materials, textures may have to be added manually.
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.lwo, .xsi, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized.
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.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials, textures may have to be added manually.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 300 000 polygons
collapsed fbx,3ds,obj: 1 350 000 faces/ 2 600 000 polygons

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects152
Editable poly12
Editable mesh135
Helpers5
Objects with duplicate names2
Hidden objects0
Objects with non-100% scale0
Objects with Default names0
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )5.19 m / 11.56 m / 4.18 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
plastic_vavle003Editable Mesh
plastic_frontEditable Mesh
HondaCR-V_2017Helper
glassRed_stop_lightEditable Mesh
chrome_trunkEditable Mesh
carPaint_body_pillarEditable Mesh
glassDarB_sensorEditable Mesh
chrome_rim_bolts_001Editable Mesh
carPaint_fenders_fEditable Mesh
metal_brake_caliper001Editable Mesh
interiorA_dashboardEditable Mesh
black_windows_sideEditable Mesh
metalDark_radiatorEditable Poly
reflect_taillight001Editable Mesh
glassClear_fog_lightEditable Mesh
plasticBlack_TOURINGEditable Poly
plastic_interiorEditable Mesh
brakeDisk_002Editable Mesh
glassClear_rear_mirrorEditable Mesh
chrome_TOURING_no_subdivEditable Poly
View all 152 objects
Texture files and paths
Textures5
Unique texture names5
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
bumpC.png
sidewall_std.png
bumpA.png
brake_di.png
bumpB.png
Textures
Materials
Materials28
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
reflect_bumpBArch & Design1
interiorArch & Design0
glass_redArch & Design0
silverDarkArch & Design0
blackStandard0
glass_clear_bumpCArch & Design1
reflectArch & Design0
chrome_brushed_brakediscArch & Design2
glass_orange_bumpCArch & Design1
rimDarkArch & Design0
rimBrightArch & Design0
glass_clear_bumpBArch & Design1
glass_darkArch & Design0
carpaintShellac0
metal_defArch & Design0
plasticGlossyArch & Design0
glass_red_bumpCArch & Design1
glass_clear_bumpAArch & Design1
plasticblackArch & Design0
glass_darkBArch & Design0
View all 28 materials
Geometry
Polygons276,290
Triangles2,551,227
Vertices1,306,489
3-sided polygons4,088
4-sided polygons272,145
5 and more-sided polygons57
Layers
Number of layers4
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
00
exterior99
interior17
wheels36
Viewport Screenshots
Large a6e86639 e8cb 42ae bec1 4acb53520146Large 37ce745d 4945 416e b4df 738df013814aLarge 1dc48c40 7674 4d65 8665 8148c8554f88Large f8e84b08 b95a 435f 87cf a8b7c9e1d19cLarge 8f97da8f 3171 49d7 8564 217610d69325Large c33188c0 ab33 4632 8879 8981d98186e5Large 160f776b 19bf 43b7 afe5 0a9f60149f65Large d9d73774 f216 4aa4 9515 58f083524b30Large 18c1791f 5797 4c68 a89c 0e16bdbe6482

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lyivan wrote
lyivan
Excellent Work
*All prices are exclusive of VAT.
$99.00
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Author:fisherman3dfisherman3d
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Available formats
  • 3D Studio (.3ds) 15 MB
  • Cinema 4D (.c4d) 3.62 MB
  • Autodesk FBX 2011 (.fbx) 65.7 MB
  • Lightwave 6 (.lwo, .lw, .lws) 3.04 MB
  • 3D Studio Max 2011 (.max) 42.4 MB
  • Softimage 3,5 (.hrc, .xsi) 9.53 MB
  • Alias/WaveFront Material (.mtl) 42.3 MB
  • OBJ (.obj) 42.3 MB
  • Textures 3.31 MB
  • Stereolithography (.stl) 122 MB
More details
  • Publish date2016-12-12
  • Model ID#670675
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • Geometry Polygon mesh
  • Polygons 300,000
  • Vertices 300,000
  • Textures Yes
  • Materials Yes
  • UV Mapping No
  • Unwrapped UVs
  • Plugins used No