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This is a model of a Generic SUV.Originally created with Blender 2.93 and textured using Substance Painter and GIMP.
|| USAGE ||
This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization etc.
|| SPECS ||
This model contains 30 separate objects.This model is intended for subdivisions. The Interior is low detailed and not intended for subdivision.This model contains
- Subdivision level 0 - 81534 polygons.
- Subdivision level 1 - 259214 polygons.
- Subdivision level 2 - 970058 polygons.
This model contains Blender Cycles materials.Some objects have simple uvs which are projected from the view.
|| PRESENTATION IMAGES ||
All preview images are rendered with Blender Cycles Renderer.The product is ready to render.Render setup is included.
|| TEXTURES ||
Textures have 8 bits per channel. All the textures are in PNG format (See the last preview images).BaseColor, Metallic, Normal X+Y+Z+(OpenGL), Roughness map included.
- Glass_Mask 4096x4096.
- Lights_Bump 2048x2048.
- Taillight_Glass 1024x1024.
- Tire_And_Brake_Disk 2048x2048.
- Autoshop.hdr 2048x1024
|| GENERAL ||
Model is built to real-world scale(the unit system is metric).No third-party renderer or plug-ins needed.
|| ADDITIONAL NOTES ||
Other file formats (only subdivision level 0 model included). May be needed to reassign materials and will not render like the preview images.-FBX-OBJ
REVIEWS & COMMENTS
accuracy, and usability.
