sahrajavid
great job :)
This vehicle has been modeled to a high detail accurately and is the only one available worldwide at the time of publishing.
Real life size and in the center of origin in the scene.
Ready for rendering in Maya with stage and V-ray light.
Subdivisions added in the form of attributes to the shape nodes for the different parts. This way you don't have to worry about it in the viewport.
Parts are named and grouped in a logical manner.
For Maya scene file V-Ray materials are assigned and named. Obj and Fbx have simple blinn and lambert materials assigned as expected and no lights.
The vehicle was modeled for sub-D but outside of Maya or with different render engine you will need to apply subdivision.
Thank you for your purchase.