Nissan Skyline GT-R tuning 3D model

Nissan Skyline GT-R tuning 3d model.
3d model of Japan manufacturer Nissan with simply scene.
mat file, .rps file render preset, textures and maps included. Everything in file - objects,lights, render settings and mesh smooth values is prepared to render - see preview pictures.
used software: 3ds max 2009
render: mental ray

Mesh totals - (car):

meshsmooth 0:

vertices 29365
faces 56137

meshsmooth 2 - used for preview pictures:

vertices 133249
faces 133737

Objects: 64
lights: 2

All objects are created as editable mesh with mesh smooth modifier, scene form preview pictures is included with materials and textures.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects101
Cameras6
Editable mesh43
Edit poly48
Standard primitives2
Objects with duplicate names7
Hidden objects0
Objects with non-100% scale89
Objects with Default names80
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )64.06 m / 113.11 m / 22.13 m
Renderer Namemental ray renderer
Type of lightingLights : (Total lights: 2)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Plane18Edit Poly
Cylinder02Edit Poly
Box03Edit Poly
Plane14Editable Mesh
Plane19Editable Mesh
C-Ext02Editable Mesh
C-Ext09Editable Mesh
Plane15Editable Mesh
Plane24Edit Poly
Plane09Standard Primitives
Box09Edit Poly
Sphere06Editable Mesh
Plane26Edit Poly
Object04Edit Poly
Cylinder29Edit Poly
Plane17Editable Mesh
Plane08Editable Mesh
C-Ext04Editable Mesh
Camera05Camera
04Edit Poly
View all 101 objects
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
Sky01Skylight
Omni01Omni
Cameras
Camera names and types used in the scene (sample of up to 20 objects)
Camera nameCamera type
Camera05Targetcamera
Camera01Targetcamera
Camera02Targetcamera
Camera03Targetcamera
Camera04Targetcamera
Camera06Targetcamera
Texture files and paths
Textures4
Unique texture names4
Relative texture paths0
Absolute texture paths4
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
D:/r⌠zne/3D/xlr tuning/
F:/grafika/max/xlr/
F:/grafika/max/tyres_bump/t1/
F:/grafika/max/infinity/
Textures
Materials
Materials35
Default material names28
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Material #218Multi/Sub-Object2
17 - DefaultBlend0
19 - DefaultStandard0
Material #1163Standard0
Material #326Multi/Sub-Object0
plast_gridStandard0
red reflector glassArch & Design0
Material #111Multi/Sub-Object1
02 - DefaultStandard0
01 - DefaultStandard0
06 - DefaultStandard0
Material #697Multi/Sub-Object0
Material #51Multi/Sub-Object0
stillArch & Design0
Material #72Multi/Sub-Object0
Material #36Multi/Sub-Object0
Material #172Multi/Sub-Object0
plastStandard0
Material #160Multi/Sub-Object1
21 - DefaultRaytrace0
View all 35 materials
Geometry
Polygons32,957
Triangles270,587
Vertices139,123
3-sided polygons3,196
4-sided polygons28,850
5 and more-sided polygons911
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
0101
Viewport Screenshots

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Author:
Designer response: 84% in 1.6h
Available formats
  • 3ds Max 2009 (.max) 1.21 MB
    Version: 2009, Renderer: Mental Ray
  • Material Libraries(.mat) (2 files) -
  • 3D Studio (.3ds) 3.58 MB
  • Autodesk FBX (.fbx) (Contact for availability) -
  • OBJ (.obj, .mtl) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2014-12-01
  • Model ID#93238
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 56,137
  • Vertices 29,365
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs No
  • Plugins used No