Generic sports car 02 3D model

3d model of generic sports car 02. The car does not really exist, the design is custom designed by publisher samo_3d. Some car parts can be likened to existing models. .rps file (render preset),materials, textures and maps included.
Everything in file - objects,lights, render settings and mesh smooth values is prepared to render - see preview pictures.

used software: 3ds max 2018
render: mental ray

available formats:

3ds max 2015 (geometry, render preset,lights, materials, textures)

3ds max 2016 (geometry, render preset,lights, materials, textures)

3ds max 2017 (geometry, render preset,lights, materials, textures)

3ds max 2018 (geometry, render preset,lights, materials, textures)

3ds (geometry, textures)

obj (geometry, textures)

Mesh totals:
(without meshsmooth)

Verts: 35027

Faces: 65387

Scene Totals :

Objects: 50
Lights: 4

Objects in scene are created as editable mesh with applied mesh smooth modifier (render iteration value 2)
Pack with 3ds, obj and fbx format contains 2 files converted from max file with render iteration value 0 and value1.

Materials are applied only in max formats, textures are included for all available formats,

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Generic sports car 02
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3D Modeling
Low-poly Modeling
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3D model formats
  • Autodesk 3ds Max (.max) (4 files)-Version: 2016Renderer: Mental Ray Version: 2015Renderer: Mental Ray Version: 2018Renderer: Mental Ray Version: 2017Renderer: Mental Ray
  • Other -
  • OBJ (.obj, .mtl)4.51 MB
  • 3D Studio (.3ds)4.47 MB
  • Autodesk FBX (.fbx) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-11-04
  • Model ID#1028124
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision
  • Polygons 65,387
  • Vertices 32,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs No
  • Plugins used