Mustang Shelby 1966 GT350 modeled in Blender 4.2 and rendered with cycles.
All object is unwrapped without overlapping.
The model contains :
1 object : 47980 polygons, 47952 vertices.
1 material.
PBR textures :
- Color, metalness, roughness, ambient occlusion and normal maps (5 textures PNG format).
- High resolution textures (4096X4096) and low resolution textures (2048X2048).