DESCRIPTION

This McLaren F1 3D model is fully prepared for animation and rigging workflows, suitable for professional production pipelines.

Rigging & Animation ReadinessSeparated parts: body, wheelsClean, non-overlapping topology suitable for deformation where requiredCorrect pivot/origin placement for wheels and steering rotationConsistent scale and transforms applied (no negative scale issues)Hierarchy-friendly structure for easy rig setup

The model is optimized for:Wheel rotationSteering animationVehicle movement rigsCinematic camera shotsGame-engine vehicle controllers

Technical ReadinessQuad-dominant mesh where deformation is neededUV unwrapped and texture-readyPBR materials compatible with Blender, Unreal, Unity, and render enginesNo topology errors (no n-gons in critical areas)

Ideal ForVehicle animations and cinematicsGame-ready vehicle rigsDriving simulationsCommercial and promotional rendersReal-time and offline rendering

NotesSkeleton/armature can be easily added or adapted to your pipelineCompatible with common vehicle rig setupsNo third-party plugins required

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thunderBird34
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McLaren F1 1993 Realistic Game Ready Rigged Ready Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 17 MB
Renderer: Cycles | 4.5
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 12.8 MB
FBX
Autodesk FBX<br />File Size: 5.73 MB
GLTF
glTF<br />File Size: 5.98 MB
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220000 polygons
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/ 240000 vertices
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