Mitsubishi Lancer Evolution III Low-poly 3D model

Detailed Description Info:

Model: Mitsubishi Lancer Evolution III Media Type: 3D Model Geometry: Quads / Tris Polygon Count: 20,768 Vertice Count: 23,284 Textures: Yes Materials: Yes Rigged: no Animated: No UV Mapped: Yes Unwrapped UV's: Yes mixed

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Features:

High quality polygonal model - correctly scaled accurate representation of the original objects. Model resolutions are optimized for polygon efficiency. All colors can be easily modified. Model is fully textured with all materials applied. All textures and materials are included. Autodesk 3Dsmax models are not grouped. No namespace issues when importing several models into a scene. No cleaning up necessary, just drop model into your scene and start rendering. No special plugin needed to open scene. ||||||||||||||||||||||||||||||||||||||

File formats:

Autodesk 3DSMAX 2014 Scene (Corona 4) OBJ (Multi Format)

Every model has been checked with the required software.

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Textures formats:

Jpeg

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Warning: Depending on which software package you are using, the exchange formats (.obj .fbx) may not match the preview images exactly. Due to the nature of these formats there may be some textures that have to be loaded by hand and possibly triangulated geometry.

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If you encounter any trouble using the asset, don't hesitate to send a message for me to help you out.

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    Mitsubishi Lancer Evolution III
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    3D Modeling
    3D Print Modeling
    Low-poly Modeling
    Lighting
    Rendering
    Post Production
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    3D model formats
    Native
    • Autodesk 3ds Max 2014 (.max)2.06 MBVersion: 2014Renderer: Corona 4
    Exchange
    • OBJ (.obj, .mtl)2.06 MB
    • Textures 2.06 MB
    • 3D Studio (.3ds) -
    • Autodesk FBX (.fbx) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2020-02-06
    • Model ID#2261941
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR
    • Geometry -
    • Polygons 20,768
    • Vertices 23,284
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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