Generic Sports Car GT3 Realtime Low-poly 3D model

Generic Sports Car GT3 Realtime low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Very good polygon topology for great shading

Generic Sports Car GT3 real time model with interior fully textured. Doors can be opened. Model is included in 3 LODs plus collision object. Generic means this car does not exist in reality.
Triangle-count of the LODS:
LOD1: 30639 triangles
LOD2: 7530 triangles
LOD3: 2189 triangles

Included textures:
Exterior 2048x2048 pixel
Exterior lightmap 2048x2048 pixel
Interior 2048x2048 pixel
Interior lightmap 2048x2048 pixel
Windows 1024x1024 pixel
Light interiors 512x512 pixel
Wheels 512x512 pixel
Brake callipers 128x128 pixel
Brake discs 128x128 pixel
Normal maps for exterior, lights, brake callipers, brake discs and wheels.

3dsMax 2010/ Maya 2010/ Maya 2013/ FBX/ Obj/ Unity Package 5.33f1/ Cinema 4D 9.6/ Lwo 6.0 /3ds

Previews have been made from studio scene included in the Unity version of the model.

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Generic Sports Car GT3 Realtime
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3D Modeling
Low-poly Modeling
UV mapping
3D Scanning
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3D model formats
  • Unity 3D 5.33 (.unitypackage, .prefab)26.2 MB
  • Maya 2010 (.ma, .mb)37.8 MBVersion: 2010Renderer: Default
  • Maya Mel Script (.mel)37.8 MB
  • 3D Studio (.3ds)16.2 MB
  • Truevision (.tga) (3 files)-
  • Cinema 4D 9.6 (.c4d)11.5 MBVersion: 9.6Renderer: Default
  • Autodesk FBX (.fbx)19.5 MB
  • OBJ (.obj, .mtl) (2 files)-
  • Lightwave 6.0 (.lwo, .lw, .lws)11.2 MBVersion: 6.0Renderer: Default
  • 3ds Max 2010 (.max)19.6 MBVersion: 2010Renderer: Default (Scanline)
  • Stereolithography (.stl) -
3D model details
  • Publish date2017-06-02
  • Model ID#729189
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 30,639
  • Vertices 18,582
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used