Audi Sport Quattro S1 Pikes Peak Low-poly 3D model

Audi Sport Quattro S1 Pikes Peak 3D model done in Blender.

File formats: ZTL (Zbrush ztool)

-Model was rendered in zbrush at the highest subdivision level; -Model has a very big polycount; to open it in zbrush needs a fast computer;

.blend (blender tool)

Polygon count (at the highest subdivision level): 23986 faces 71958 points

-Almost all parts are decimated and you can use it in most popular 3d programs. Check out my profile to see the other cool stuff!

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Audi Sport Quattro S1 Pikes Peak
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Response 74% in 2.1h
3D Modeling
Low-poly Modeling
Rendering
Rigging
Skinning
UV mapping
Texturing
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3D model formats
  • Blender (.blend)4.77 MB
  • Collada (.dae)5.94 MB
  • Autodesk FBX (.fbx)1.9 MB
  • OBJ (.obj, .mtl) (2 files)-
  • Agisoft Photoscan (.ply)5.6 MB
  • Stereolithography (.stl)1.14 MB
  • X3D (.x3d)3.84 MB
  • Zbrush (.ztl)1.29 MB
  • 3D Studio (.3ds) -
3D model details
  • Publish date2018-05-17
  • Model ID#900995
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 23,986
  • Vertices 71,958
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs
  • Plugins used
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