AS - Survival Car - Mercury project 3D model

High detailed model that I did for a 3d challange , all textures are from 2k to 4k resolutions, almost all materials are done using Substance Painters to add details in every views.

Concept:

this concept starts from the idea of creating a lightweight car that is adapted to different types of terrains. The car as I thought it has only one purpose to bring messages, it is a car for messengers of post-apocalyptic times capable of covering short and medium distances in a short time at high speeds on dirt and asphalt. Initially I thought as a basis to use a muscle car but it would come out of a concept too similar madmax, although any concept of survival car anyway would remember … with the idea of creating something original I decided to start as a base from a indy car of the ’60s and give it a post-apocalyptic mood by adding chains, camouflage sheets, spikes, double wheels and modified suspensions to face the tough times and survive.

Need specific formats? Just ask!!! I'm totally up to improve my models so if you have any requests do not esitate to contact me I'll try to do my best to match your needs.

in the following link you can see some steps of the making of

http://www.adrianosanna.com/?p=857

Cheers

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    AS - Survival Car - Mercury project
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    Response 82% in 3.1h
    3D Modeling
    Low-poly Modeling
    Rigging
    Texturing
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    3D model formats
    • Autodesk Maya 2017 (.ma, .mb)394 MBVersion: 2017Renderer: Arnold
    • Maya Mel Script (.mel)394 MB
    • Autodesk FBX (.fbx) -
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-07-10
    • Model ID#938137
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 933,337
    • Vertices 892,309
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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