DESCRIPTION

NOTE: This complete version includes detailed engine, boot and chassis.

DESCRIPTION: This is a very detailed 3d model of the 1963 Ferrari 250 GTO serial number 4491GT.

HISTORY: Another 250 GTO sold new to David Piper and finished in the bright BP racing green. Piper extensively raced the car with considerable success and over the winter of 1963/64 modified it with a cut-down windscreen and a re-profiled roof. Ahead of the 1965 season, it was sold to Peter Sutcliffe, who also raced the car and retained until 1974 when it was sold back to Piper. He in turn sold 4491GT to its current, Italian owner in 1981. He has since had it restored to its original configuration, removing Piper's modifications. The car is a 250 GTO Serie I chassis. It is fitted with a 250 Colombo engine producing 300bhp.

FEATURES:

  • Polygonal model (quads and tris) originally created in 3ds Max.
  • Redshift, Corona, V-Ray and Arnold materials included for 3ds Max. V-Ray materials for Cinema4D. Default standard materials for Blender, OBJ and FBX version. Two OBJ Files with different subdivision levels.
  • Model is scaled to real world scale in metric units (cm), and is placed very near / above the ground.
  • Proper quad modeling which allows any level of resolution and close ups, this model is more than 99.7% quads. No ngons used.
  • All main parts (engine, doors, interior, wheels etc) are grouped for proper positioning in the scene. 43 objects in the scene.
  • Everything is done in very high detail and extremely close to the real car (even small bolts are modeled).
  • No isolated vertices, no overlapping vertices or faces. No errors whatsoever.
  • There are 18 multi-materials used in the scene, with submaterials. Textures are instanced, materials are instanced in different multi-materials.
  • 56 textures (all PNG format) with resolutions from 256x256 to 16384x16384 used for bodypaint and decals (separate textures and blend material, so easy to hide decals from within 3ds Max), gauges, emblems, bolts, oil filter, some plates, distributors, interior stickers etc.
  • Textures, objects and materials are intelligently named and are very good for very high-definition renders if needed, contains all stickers that are original stickers from the car, redrawn in Photoshop in higher resolution. No default names for objects or materials used.
  • Additional zip with psd files for the bodypaint color, body decals etc are included (check psd named file after buying)

Renders were done in 3ds Max 2021 with V-Ray 5Press zoom on the previews to see high-res images.

The rendering scenes are not included.

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SJ-Automotive-Design
SJ-Automotive-DesignSeller of this model
This user is the seller of this model
Thanks!
ahsinmir786
ahsinmir786Community member
This user is part of the CGTrader community
amazing
SJ-Automotive-Design
SJ-Automotive-DesignSeller of this model
This user is the seller of this model
Thanks!
moabedi236
moabedi236Community member
This user is part of the CGTrader community
great work
SJ-Automotive-Design
SJ-Automotive-DesignSeller of this model
This user is the seller of this model
Thankyou!
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Ferrari 250 GTO - 4491GT - Complete 3D model

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Native file format
MAX4 files
Size: 81 MB
Corona 5 | 201
Redshift 3 | 2018
Arnold | 201
V-Ray 5 | 2018
Exchange formats
BLEND
Blender<br />Version: 2.83.4 - Renderer: Eevee <br />File Size: 185 MB
OBJ
OBJ<br />Version: HiRes<br />File Size: 153 MB
FBX
Autodesk FBX<br />File Size: 78.2 MB
C4D
Cinema 4D<br />Version: R20 - Renderer: V-Ray 3.70.02<br />File Size: 290 MB
TEXTURES
Textures | 2 files<br />Version: PSD Files<br />File Size: 163 MB
STL
Stereolithography<br />File Size: 246 MB
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366267 polygons
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/ 427322 vertices
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