DESCRIPTION

NOTE: This complete version includes detailed engine, boot and chassis. You will find the cheaper less detailed version by clicking on my username.

DESCRIPTION: This is a very detailed 3d model of the 1962 Ferrari 250 GTO serial number 3505GT.

HISTORY: This 250 GTO is chassis number 3505GT and was built specifically for the legendary Stirling Moss. While Moss never actually ended up racing the car, it has a fairly significant race history with several wins. 3505GT also competed in the 1962 24 Hours of Le Mans, although it ended the race with a DNF. The car stands out among the other 250 GTOs thanks to its unique lime-green livery. The car is a 250 GTO Serie I chassis. It is fitted with a 250 Colombo engine producing 300bhp. The car is equipped with Borrani rims, Avon CR6 ZZ tires, Marchal headlights and other original parts.

FEATURES:

  • Polygonal model (quads and tris) originally created in 3ds Max.
  • Redshift, Corona, V-Ray, Arnold and Default materials included for 3ds Max. V-Ray materials for Cinema4D. Default standard materials for Blender, OBJ and FBX version. Two OBJ Files with different subdivision levels.
  • Model is scaled to real world scale in metric units (cm), and is placed very near / above the ground.
  • Proper quad modeling which allows any level of resolution and close ups, this model is more than 99.7% quads. No ngons used.
  • All main parts (engine, doors, interior, wheels etc) are grouped for proper positioning in the scene. 43 objects in the scene.
  • Everything is done in very high detail and extremely close to the real car (even small bolts are modeled).
  • No isolated vertices, no overlapping vertices or faces. No errors whatsoever.
  • There are 18 multi-materials used in the scene, with submaterials. Textures are instanced, materials are instanced in different multi-materials.
  • 42 textures (all PNG format) with resolutions from 256x256 to 16384x16384 used for bodypaint and decals (separate textures and blend material, so easy to hide decals from within 3ds Max), gauges, emblems, bolts, oil filter, some plates, distributors, interior stickers etc.
  • Textures, objects and materials are intelligently named and are very good for very high-definition renders if needed, contains all stickers that are original stickers from the car, redrawn in Photoshop in higher resolution. No default names for objects or materials used.
  • Additional zip with psd files for the bodypaint color, body decals etc are included (check psd named file after buying)

Renders were done in 3ds Max 2013 with V-Ray 2.4Press zoom on the previews to see high-res images.

The rendering scenes are not included.

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Ferrari 250 GTO - 3505GT - Complete 3D model

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Native file format
MAX6 files
Size: 839 MB
V-Ray 2.4 | 2010
Default (Scanline) | 2010
Mental Ray | 2010
Arnold | 2018
Corona 5 | 2018
Redshift 3 | 2018
Exchange formats
BLEND
Blender<br />Version: 2.83.4 - Renderer: Eevee <br />File Size: 67 MB
OBJ
OBJ | 2 files<br />Version: LoRes<br />File Size: 1.05 GB
FBX
Autodesk FBX | 2 files<br />File Size: 292 MB
C4D
Cinema 4D<br />Version: R20 - Renderer: V-Ray 3.70.02<br />File Size: 162 MB
STL
Stereolithography<br />Version: HiRes<br />File Size: 227 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
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Power of 2 texture sizes
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343410 polygons
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/ 403597 vertices
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