DESCRIPTION

This 3d model is available as a Blender file, FBX file and Obj file with an MTL file.The blender file consist of an armature, 2 area lights, a camera and 52 mesh objects with 11 materials.The armature, which is named Car_Armature consists of 6 bones which have some constraints applied to them. The constraints allow the wheels to rotate when the main body bone is moved and enable the front wheels to turn. The bones are named as follows:-Body-Front_Wheel.r-Front_Wheel.l-Rotate_Front_Wheels-Back_Wheel.r-Back_Wheel.rThe materials are named as follows:-Car_Back_Lights_Mat-Car_Body_Mat_1-Car_Body_Mat_2-Car_Body_Mat_3-Car_Body_Mat_4-Car_Lights_Glass_Mat-Car_Side_Mirrors_Glass_Mat-Car_Wheel_Mat-Ground_Mat <--- contains image textures-Head_lights_Emit_Mat-Window_MatThe mesh objects are named as follows:-Car_Back_Lights-Car_Back_Lights_Glass-Car_Back_Wheel.l-Car_Back_Wheel.r-Car_Body_Part_1-Car_Body_Part_2-Car_Body_Part_3-Car_Body_Part_4-Car_Body_Part_5-Car_Body_Part_6-Car_Body_Part_7-Car_Body_Part_8-Car_Body_Part_9-Car_Body_Part_10-Car_Body_Part_11-Car_Body_Part_12-Car_Body_Part_13-Car_Body_Part_14-Car_Body_Part_15-Car_Body_Part_16-Car_Body_Part_17-Car_Bumper-Car_Door_Handles-Car_Doors-Car_Exhaust_Pipes-Car_Front_Wheel.l-Car_Front_Wheel.r-Car_Headlights_Glass-Car_Main_Body_Frame-Car_Side_Mirrors-Car_Side_Mirrors_Glass-Car_Wheel_Part_1-Car_Wheel_Part_2-Car_Wheel_Part_3-Car_Wheel_Part_4-Car_Wheel_Part_5-Car_Wheel_Part_6-Car_Wheel_Part_7-Car_Wheel_Part_8-Car_Wheel_Part_9-Car_Wheel_Part_10-Car_Wheel_Part_11-Car_Wheel_Part_12-Car_Wheel_Part_13-Car_Wheel_Part_14-Car_Wheel_Part_15-Car_Wheel_Part_16-Car_Wind_Shield-Car_Windows-Car_Windows_2-Car_Windows_3-Ground

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Sci-Fi Super Car 3D model

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File formats
STL
Stereolithography<br />File Size: 14.6 MB
OBJ
OBJ | 2 files<br />File Size: 22.2 MB
BLEND
Blender<br />Version: 3.3.1 - Renderer: Eevee <br />File Size: 32.9 MB
FBX
Autodesk FBX<br />File Size: 8 MB
TEXTURES
Textures<br />File Size: 12.7 MB
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3D Features
Animated
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Rigged
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Low-poly
PBR
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154499 polygons
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/ 155110 vertices
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