Mercedes Benz SLR 300 AMG PBR VR / AR / low-poly 3D model

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Mercedes Benz SLR 300 AMG PBR low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

Mercedes Benz SLR 300
Polygonal
Subdivision (0-2)
Texture Size 4096x4096
Texture Format PNG TGA
Color Roughness (Gloss) Metallic (Reflection) Normal High Opacity

High detailed accurate Mercedes Benz SLR 300 with detailed Interior.

Primary created for realtime low polygon purpose, with quad screws and hard edge bevel chamfer for easy create LOD. Some meshes are open mesh workflow to avoid polygon count. Works perfectly polygonal without subdivision.

Images with white background are Vray Render.

Files
OBJ
Marmoset Toolbag 2
3DS Max 2012 Vray 2.40.03

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects34
Editable poly32
Objects with duplicate names0
Hidden objects1
Objects with non-100% scale6
Objects with Default names7
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )461.51 mm / 461.46 mm / 133.44 mm
Renderer NameV Ray Adv 3 00 08
Type of lightingLights : (Total lights: 2)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Object001Editable Poly
Object024Editable Poly
Object018Editable Poly
polymsh72Editable Poly
Object013Editable Poly
VRayLight002Light
VRayLight001Light
cylinder004Editable Poly
Object025Editable Poly
cylinderEditable Poly
Object010Editable Poly
cylinder006Editable Poly
Object020Editable Poly
Object012Editable Poly
Object019Editable Poly
Object022Editable Poly
Object011Editable Poly
Object005Editable Poly
Object017Editable Poly
Object021Editable Poly
View all 34 objects
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
VRayLight002VRayLight
VRayLight001VRayLight
Texture files and paths
Textures21
Unique texture names21
Relative texture paths0
Absolute texture paths5
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
F:/PBR/300SLR/PNG/SLR/
F:/PBR/300SLR/PNG/
F:/PBR/300SLR/PNG/Cockpit/
F:/PBR/300SLR/PNG/Tire/
F:/PBR/300SLR/PNG/Screw/
Textures
View all 21 textures
Slr roughness
Cockpit color
Screw metallic
Screw color
Tacho
Slr color
Tire roughness
Screw normal
Materials
Materials12
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Tire_01VRayMtl5
SLR300_GlassVRayMtl5
SLR300_01VRayMtl4
GlassVRayMtl2
GearVRayMtl2
Cockpit_01VRayMtl4
MirrorVRayMtl0
BackgroundVRayMtl0
ScrewVRayMtl5
DisplayVRayMtl2
SLR300_02VRayMtl4
Rim_01VRayMtl5
Geometry
Polygons84,269
Triangles158,558
Vertices95,200
3-sided polygons9,980
4-sided polygons74,289
5 and more-sided polygons0
Layers
Number of layers4
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Cockpit11
02
SLR13
Tire8
Viewport Screenshots
Large 33e1ef59 9e7b 4639 acb7 c445fcb592b3Large 6fc4cc14 10c5 40f2 bd74 07b8245633c0Large 344e84b4 8212 4077 9ab2 fd8a5c8c059dLarge 1961f9d1 7b5f 477d ae05 093137440044Large 6ccebcc1 a2ab 47b4 8c42 2b57ccfcb947Large 6df93c9a 8445 4cd7 b86c 2a28304ac0ddLarge 80b9b246 1f0e 4afa b265 e67c546863c7Large bd186f6a ae5c 41c2 9a44 b9025dfb7e7bLarge 3f734cbc e86c 4c5a 88c0 171de140d943

Comments

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tivsol wrote
tivsol
nice
*All prices are exclusive of VAT.
$67.20
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License:
Author:HQModelHQModel
Designer response: 96% in 1.6h
Available formats
  • OBJ (.obj) 3.13 MB
  • Marmoset Toolbag Scene (.tbscene) 117 MB
  • Truevision (.tga) (2 files) -
  • 3D Studio Max 2012 (.max) 106 MB
    Version: 2012, Renderer: V-Ray 2.40.03
  • Autodesk FBX (.fbx) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-04-20
  • Model ID#316533
  • Animated No
  • Rigged No
  • VR / AR / Low-poly Yes(approved)
  • PBR Yes(approved)
  • Geometry Polygon mesh
  • Polygons 83,789
  • Vertices 94,754
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No