AC Cobra 260 CSX 2000 3D model

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AC Cobra 260 CSX 2000 3D model

High detailed, correctly scaled model of 1962 AC Cobra 260 CSX 2000, the very first Cobra built by Carroll Shelby. Originally created with 3ds Max 8. Rendered with V-Ray, files with standard materials are included. Unit system is set to metric units. Model is built to real-world scale.
Geometry is Editable Poly (quads/tris only). TurboSmooth is use separately to objects ( 61 of 101 named objects) with iterations 2 ( 447587 polys, 257498 vert.) Each file was checked before upload.Materials and textures are included (5 textures - jpg 1024X1024).

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects101
Editable poly81
Edit poly20
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale90
Objects with Default names0
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )1010.92 cm / 400.82 cm / 353.45 cm
Renderer NameV Ray Adv 3 00 08
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
CobraCSX2000_wheel1(3)Editable Poly
CobraCSX2000_nut1Editable Poly
CobraCSX2000_dashboard5Editable Poly
CobraCSX2000_gearbox1Editable Poly
CobraCSX2000_right_rearlight3Editable Poly
CobraCSX2000_numberlightEditable Poly
CobraCSX2000_left_headlight2Edit Poly
CobraCSX2000_protector3Edit Poly
CobraCSX2000_dashboard4Editable Poly
CobraCSX2000_dash5Edit Poly
CobraCSX2000_mirror2Editable Poly
CobraCSX2000_front_bumper1Editable Poly
CobraCSX2000_body6Editable Poly
CobraCSX2000_dash3Edit Poly
CobraCSX2000_seatsEditable Poly
CobraCSX2000_grill1Editable Poly
CobraCSX2000_nut3Editable Poly
CobraCSX2000_left_rearlight3Editable Poly
CobraCSX2000_right_headlight3Editable Poly
CobraCSX2000_bottom1Editable Poly
View all 101 objects
Texture files and paths
Textures5
Unique texture names5
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Textures
Cobra csx2000 wood diffuse
Cobra csx2000 dashboard diffuse
Cobra csx2000 protector bump
Cobra csx2000 headligt bump
Cobra csx2000 logo diffuse
Materials
Materials18
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
AC_headlightVRayMtl1
AC_woodVRayMtl1
AC_tyreVRayMtl0
AC_Red ReflectorVRayMtl0
AC_white_reflectorVRayMtl0
AC_leather 1VRayMtl0
AC_GumVRayMtl0
AC_leather 2VRayMtl0
AC_glassVRayMtl0
AC_MirrorVRayMtl0
AC_Plastic_blackVRayMtl0
AC_metallVRayMtl0
AC_dashboardVRayMtl1
AC_protectorVRayMtl1
AC_logoVRayMtl1
AC_hromeVRayMtl0
AC_metall2VRayMtl0
AC_bodyShellac0
Geometry
Polygons63,591
Triangles122,080
Vertices67,362
3-sided polygons5,102
4-sided polygons58,489
5 and more-sided polygons0
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
0101
Viewport Screenshots
Large e5ab4199 0bfb 4a13 9c1d 07d77a70be98Large c62aa829 4fd8 4bf0 b54b 48555aae40e8Large 57a69f54 d538 4e1c ab4e 70dfdc5166ceLarge 1f58b1f1 4d6c 4509 bb01 fd57217e72c7Large 12efdb15 31e8 448e aabc b326a89a810aLarge db543b32 b34d 4780 86fe d5675d58e953Large d31469f8 08c3 49de b4e7 2ed5ea070dd2Large 8dba4288 38cc 4a6b bf49 7a30d5c21a73Large 72f73286 655c 4547 bc7c dda79461648b

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Author:desmonsterdesmonster
Designer response: 92% in 0.7h
Available formats
  • 3D Studio (.3ds) 5.16 MB
  • Autodesk FBX (.fbx) 9.68 MB
  • 3D Studio Max (.max) (2 files) -
    Version: 8, Renderer: Mental Ray
    Version: 8, Renderer: V-Ray 1,5
  • OBJ (.obj) 10 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-11-14
  • Model ID#664025
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 63,591
  • Vertices 67,362
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs No
  • Plugins used No