AC Cobra 260 CSX 2000 3D model

High detailed, correctly scaled model of 1962 AC Cobra 260 CSX 2000, the very first Cobra built by Carroll Shelby. Originally created with 3ds Max 8. Rendered with V-Ray, files with standard materials are included. Unit system is set to metric units. Model is built to real-world scale.
Geometry is Editable Poly (quads/tris only). TurboSmooth is use separately to objects ( 61 of 101 named objects) with iterations 2 ( 447587 polys, 257498 vert.) Each file was checked before upload.Materials and textures are included (5 textures - jpg 1024X1024).

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects101
Editable poly81
Edit poly20
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale90
Objects with Default names0
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )1010.92 cm / 400.82 cm / 353.45 cm
Renderer NameV Ray Adv 3 00 08
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
CobraCSX2000_bodyEditable Poly
CobraCSX2000_right_rearlight1Edit Poly
CobraCSX2000_wheel2(3)Editable Poly
CobraCSX2000_dashboard2Editable Poly
CobraCSX2000_right_headlight4Editable Poly
CobraCSX2000_dash4Edit Poly
CobraCSX2000_rear_bumper2Editable Poly
CobraCSX2000_nut1Editable Poly
CobraCSX2000_left_headlight3Editable Poly
CobraCSX2000_gearbox4Editable Poly
CobraCSX2000_right_rearlight3Editable Poly
CobraCSX2000_wheel3(2)Editable Poly
CobraCSX2000_lockEditable Poly
CobraCSX2000_logo2Edit Poly
CobraCSX2000_right_headlight1Editable Poly
CobraCSX2000_interior1Editable Poly
CobraCSX2000_latchEditable Poly
CobraCSX2000_protector3Edit Poly
CobraCSX2000_rear_bumper1Editable Poly
CobraCSX2000_pettycapEditable Poly
View all 101 objects
Texture files and paths
Textures5
Unique texture names5
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Textures
Materials
Materials18
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
AC_glassVRayMtl0
AC_GumVRayMtl0
AC_leather 2VRayMtl0
AC_tyreVRayMtl0
AC_logoVRayMtl1
AC_metall2VRayMtl0
AC_woodVRayMtl1
AC_MirrorVRayMtl0
AC_metallVRayMtl0
AC_leather 1VRayMtl0
AC_bodyShellac0
AC_dashboardVRayMtl1
AC_headlightVRayMtl1
AC_Plastic_blackVRayMtl0
AC_hromeVRayMtl0
AC_protectorVRayMtl1
AC_white_reflectorVRayMtl0
AC_Red ReflectorVRayMtl0
Geometry
Polygons63,591
Triangles122,080
Vertices67,362
3-sided polygons5,102
4-sided polygons58,489
5 and more-sided polygons0
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
0101
Viewport Screenshots

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Available formats
  • 3D Studio (.3ds) 5.16 MB
  • Autodesk FBX (.fbx) 9.68 MB
  • 3ds Max(.max) (2 files) -
    Version: 8, Renderer: Mental Ray
    Version: 8, Renderer: V-Ray 1,5
  • OBJ (.obj, .mtl) 10 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-11-14
  • Model ID#664025
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 63,591
  • Vertices 67,362
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs No
  • Plugins used No