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Hope you like it! Rig \u0026 Animation also created in Blender\n\n-**================Features====================**\n\n- Low Poly\n\n- High quality polygonal model,\n\n- Correctly scaled for an accurate representation of the original object.\n\n- Models resolutions are optimized for polygon efficiency.\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- All textures and materials are included and mapped in every format.\n- No cleaning up necessary just drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Render Scene File Included. 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Or give out in the warez site.\nOnly available for customer purchase.In your projects.**\n\n\u003e This is Chocobo Bird. \nIt is cartoon animal for animation and game. \nModel clean topology based on quads and completely UVunwrapped. \nThe model is pretty low polygon.\n\n\u003e I also have a other animal models. much more. \nYou can view in my profile.\n\nFeatures:\n\n- Verts : 2823\n- Edges : 5701\n- Faces : 2902\n- Tris : 5558\n- UVs : 3243\n\nFile format: \n\n- Maya 2018 (.ma .mb)\n- FBX\n- Obj\n- MAX 2018\n- 3DS\n- DAE\n\nTexture: 2048*2048 .png \n- BaseColor \n- Height \n- Metalness \n- Normal \n- Roughness \n- Ambient occlusion \n- ID Color \n- Opacity\n\n\u003e I intend very much. 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Standard Materials. Not rigged.\nAvailable Formats:\n\n- MAX 2016 (3D Studio MAX)\n\n- FBX\n\n- DWG\n\n- 3DS\n\n- OBJ+MTL\n\n- STL (3D PRINTING - CHICK AND CHICKEN SEPARATED)\n\n--\n(PT)Galinha e pintinhos cartum. Materiais padrão (Standard). Sem Rig.\nFormatos disponíveis:\n\n- MAX 2016 (3D Studio MAX)\n\n- FBX\n\n- DWG\n\n- 3DS\n\n- OBJ+MTL\n\n- STL (IMPRESSÃO 3D - PINTINHO E GALINHA SEPARADOS)","imageAlt":"Cartoon Chickens cute 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/cartoon-chickens","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YAANmUuJFK5BWQGmmTQybtKZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cartoon-chickens-3d-model-max-obj-3ds-fbx-dwg-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/YAANmUuJFK5BWQGmmTQybtKZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cartoon-chickens-3d-model-max-obj-3ds-fbx-dwg-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/cartoon-chickens","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/981202/93758395e1/cartoon-chickens-3d-model-93758395e1.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2036982","type":"listingItem","attributes":{"id":2036982,"title":"Realistic Stilt rigged bird with feather","price":119.0,"description":"This is a realistic model of a Stilt bird for 3DS Max 2016 and up.\n\nModel is textured, rigged using CAT rigging tools (built in 3DS Max) and covered with feather (Ornatrix hair system plugin) and another file with geometrical feather which you can render using any renderer, Not animated  if you want the animated copy, please follow the link : (https://www.cgtrader.com/3d-models/animals/bird/stilt-rigged-animated-bird), materials are set up and ready for render with Vray. 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I hope you like it. \nIf the file has problems or you have any question, please tell me. \nBest regards, Fah","imageAlt":"Parrot V01 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/parrot-v01","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g79scMZrR6PgHKzqbUAA8E1d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capture_2020_05_29_14_10_31_885%20-%20Copy.jpg","gridUrl":"https://media.cgtrader.com/variants/g79scMZrR6PgHKzqbUAA8E1d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capture_2020_05_29_14_10_31_885%20-%20Copy.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/parrot-v01","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2443905/78b98ba9a0/parrot-v01-3d-model-78b98ba9a0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2653264","type":"listingItem","attributes":{"id":2653264,"title":"butterflies animation","price":2.0,"description":"LOW POLY model.\n\nTOTAL 5 POLYGONS! 16 VERTICES!\n\nPBR TEXTIRES: Color, Occlusion, Speccular, Normal map, Displacement. .png RGBA (in the archive).\n\neach butterfly flies along its own trajectory. you can change the trajectory, speed and number of butterflies at your discretion.\n\nrealistic animation taken from real butterfly flight. \nalso see my other butterfly models.","imageAlt":"butterflies animation 3D model","url":"https://www.cgtrader.com/3d-models/animal/insect/butterflies-animation-5ee24f57-6e90-40de-91ae-8c273f7de7fb","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nxwsYmHf8ezm7tcuriH19ChZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/-kl-%27-.jpg","gridUrl":"https://media.cgtrader.com/variants/nxwsYmHf8ezm7tcuriH19ChZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/-kl-%27-.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/butterflies-animation-5ee24f57-6e90-40de-91ae-8c273f7de7fb","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":144,"name":".bvh","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/2653264/2b075e960b/butterflies-animation-3d-model-2b075e960b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"255834","type":"listingItem","attributes":{"id":255834,"title":"Badass Bird","price":15.0,"description":"\u003cp\u003eBad ass White crow.  Clean mesh, all objeckt has layers. Model was created for aimation it has rigg, butits rigg is not perfeckt so you might whant to change it. All controls are put in controls layers, all objekts, joints ant etc is named for esye navigation. I hoppe you enjoy this model. \r\nIf you have any questions please contact me here, or email siuolaikinis.kadras@gmail.com\u003c/p\u003e","imageAlt":"Badass Bird 3D model rigged","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/badass-bird","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nzSSU73SM6u62FknCeFrYKaM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/badass-bird-3d-model-rigged-obj-fbx-ma-mb.jpg","gridUrl":"https://media.cgtrader.com/variants/nzSSU73SM6u62FknCeFrYKaM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/badass-bird-3d-model-rigged-obj-fbx-ma-mb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/badass-bird","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/255834/39b00cd103/badass-bird-3d-model-39b00cd103.png","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3137690","type":"listingItem","attributes":{"id":3137690,"title":"Disney duck","price":5.0,"description":"Disney duck 3D model avilable now for free.\n\nplease enjoy using this model.\n\nwrite down a feedback for the model.","imageAlt":"3D asset Disney duck","url":"https://www.cgtrader.com/3d-models/animal/other/disney-duck","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7L5bbkJQpPdXgMzCWxPard2o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/image1.jpg","gridUrl":"https://media.cgtrader.com/variants/7L5bbkJQpPdXgMzCWxPard2o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/image1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/disney-duck","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3137690/399803fb5f/disney-duck-3d-model-399803fb5f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5514758","type":"listingItem","attributes":{"id":5514758,"title":"White Pigeon Animation -  VFX Grace","price":480.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality white pigeon character with model, 4K maps, rigging and 4 animations. It comes with realistic muscle structure, plenty of details on the head and claws, and highly detailed feathers which are arranged after real references. The feathers are created as feather cards for better effect and faster rendering, as well as smooth operations. The rigging is created with reference to real bones, which makes the animation more lifelike and natural. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 29,968; polygons: 29,854\u003cbr\u003e\nEyes: vertices: 2,570; polygons: 2,688\u003cbr\u003e\nFeathers: vertices: 354,543; polygons: 242,595\u003cbr\u003e\nTotal: vertices: 387,081; polygons: 275,137\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_Height.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Alpha.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Eye_BaseColor.png(2048* 2048)\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_TailFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_roll: Controls the entire model.\u003cbr\u003e\nCTR_spine_root: Controls the rear center of gravity.\u003cbr\u003e\nCTR_spine_root_F: Controls the front center of gravity.\u003cbr\u003e\nCTR_spine_roll_B, CTR_spine_roll_B.001: FK controllers for tail.\u003cbr\u003e\nCTR_neck_roll: Controller for neck root, with a customized attribute:\u003cbr\u003e\nNeckFollow: Controls whether the neck follows body movement.\u003cbr\u003e\nCTR_neck_stretch.002: Controls the movement of the middle neck, with one customized attribute:\u003cbr\u003e\nNeckStretch controls whether the neck is stretched.\u003cbr\u003e\nCTR_head_root: Head controller, with two customized attributes:\u003cbr\u003e\nEyelidRoll: Controls the rotation of eyelids;\u003cbr\u003e\nHeadFollow: Controls whether the head follows neck movement.\u003cbr\u003e\nCTR_shoulder.R, CTR_shoulder.L: Comes with two customized attributes:\u003cbr\u003e\nFeatherFollow Controls whether the feather follows wing rotation;\u003cbr\u003e\nWingFollow Controls whether the wing follows body rotation.\u003cbr\u003e\nCTR_leg_root.R, CTR_leg_root.L: IK controllers for legs, with one customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the legs.\u003cbr\u003e\nCTR_Wing.L, CTR_Wing.R: Controllers for folding wings.\u003cbr\u003e\nCTR_mouth_roll: Controller for lower jaw.\u003cbr\u003e\nCTR_Tail: Controller for folding tail.\u003cbr\u003e\nCTR_eye: Controller for eyes.\u003cbr\u003e\nAdditionally, there are complex wing controllers, each feather can be bent or changed direction individually, which can create fine and rich feather animations. The body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"White Pigeon Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/white-pigeon-animation-vfx-grace-3d-model-566e508b97.jpg","gridUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5514758/566e508b97/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1992168","type":"listingItem","attributes":{"id":1992168,"title":"Bird V01","price":20.0,"description":"\u003e **Please do not resell. Or give out in the warez site.\nOnly available for customer purchase.In your projects.**\n\n___________\n\n\u003e This is Bird V01. \nIt is cartoon animal for animation and game. \nModel clean topology based on quads and completely UVunwrapped. \nThe model is pretty low polygon.\n\n\u003e I also have a other animal models. much more. \nYou can view in my profile. \n\n___________\n\n- Verts : 3343\n- Edges : 6743\n- Faces : 3406\n- Tris : 6600\n- UVs : 3917\n\n___________\n\nFile format: \n\n- Maya 2018 (.ma .mb) \n- FBX \n- Obj \n- MAX 2018 \n- 3DS \n- DAE\n\n___________\n\nTexture: 2048*2048 .png \n\n- BaseColor \n- Height \n- Metalness \n- Normal \n- Roughness \n- Ambient occlusion\n- ID\n\n___________\n\n\u003e I intend very much. I hope you like it. \nIf the file has problems or you have any question, please tell me. \nBest regards, Fah","imageAlt":"3D asset Bird V01","url":"https://www.cgtrader.com/3d-models/animal/bird/bird-v01","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Fb4mzUgEfonChoogaVF7t2uG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capture_2019_05_24_20_00_59_504%20-%20Copy.jpg","gridUrl":"https://media.cgtrader.com/variants/Fb4mzUgEfonChoogaVF7t2uG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capture_2019_05_24_20_00_59_504%20-%20Copy.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/bird-v01","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1992168/ba4fb66287/bird-v01-3d-model-ba4fb66287.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4625994","type":"listingItem","attributes":{"id":4625994,"title":"Hummingbird Animation VFX Grace","price":242.0,"description":"Introduction\u003cbr\u003e\n\nThis is a high-quality hummingbird model with maps, fur, riggings and animations. There are multiple 4K feather maps, and the UDIM UV is applied to the body to make it more realistic. The feathers are geometry objects, so they can be rendered quickly without add-on. The model is made with Blender and Cycles renderer at real-world scale, you can use it in broadcast, advertisement, poster, movie trailer and other works.\u003cbr\u003e\n\nDescriptionIt \u003cbr\u003e\n\nconsists of BigFeather, DownFeather, MidFeather, TailFeather, Abdomen_Feather, Back_Feather, Body_Feather, Crown_Feather, Head_Feather, SmallFeather, Tail_Feather, Wing_Fehther, Pupil, Sclera, Tongue, Body.\u003cbr\u003e\n\nPolygons\u003cbr\u003e\n\nBigFeather: vertices 2,114; polygons 1,558\u003cbr\u003e\nDownFeather: vertices 1,320; polygons 960 \u003cbr\u003e\nMidFeather: vertices 1,860; polygons 1,352\u003cbr\u003e        \nTailFeather: vertices 1,585; polygons 1,505\u003cbr\u003e\nAbdomen_Feather: vertices 11,515; polygons 7,796\u003cbr\u003e\nBack_Feather: vertices 4,550; polygons 2,912\u003cbr\u003e\nBody_Feather: vertices 2,000; polygons 1,280 \u003cbr\u003e   \nCrown_Feather: vertices 18,240; polygons 13,376\u003cbr\u003e\nHead_Feather: vertices 25,198; polygons 16,125\u003cbr\u003e\nSmallFeather: vertices 3,720; polygons 2,728\u003cbr\u003e    \nTail_Feather: vertices 1,140; polygons 836  \u003cbr\u003e \nWing_Fehther: vertices 21,707; polygons 15,914 \u003cbr\u003e\nPupil: vertices 1,220; polygons 1,280\u003cbr\u003e    \nSclera: vertices 964; polygons 1,024\u003cbr\u003e    \nTongue: vertices 2,202; polygons 2,200\u003cbr\u003e\nBody: vertices 18,065; polygons 18,028 \u003cbr\u003e   \nTotal: vertices 117,400; polygons 88,874\u003cbr\u003e\n\nProject Format\u003cbr\u003e\n\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\nSize of Maps\u003cbr\u003e\n\nJW0L101A0_Hummingbird_Abdomen_Feathera_BaseColor.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Abdomen_Feathera_Normal.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Abdomen_Feathera_Specular.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_B01_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_B02_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_F01_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_F02_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather01_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather02_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BodyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BodyFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BodyFeather_Specular.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Crown_Feather_BaseColor.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Crown_Feather_Normal.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Crown_Feather_Specular.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_HeadFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_HeadFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_HeadFeather_Specular.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_MidFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_MidFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_SmallFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_SmallFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_TailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_TailFeather_Normal.png, 4096*4096\u003cbr\u003e\n\nRigging\u003cbr\u003e\n\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity_a controls the center of gravity of the body. Its customized attribute Stretch_Ctr controls the stretch controller of the spine; Tail_Follow controls whether the tail follows.\u003cbr\u003e\nCTR_neck is the controller of the neck. Its customized attribute Head_Follow controls whether the head follows; Neck_Follow controls whether the neck follows.\u003cbr\u003e\nCTR_head controls the rotation and location of the head.\u003cbr\u003e\nCTR_chin_a opens the mouth.\u003cbr\u003e\nCTR_eye_a.L/R are controllers of the eyes.\u003cbr\u003e\nROLL_tail_a\\ROLL_tail_b control the rotation of the tail.\u003cbr\u003e\nCTR_IK_foot.L/R are IK controllers of the legs. It comes with multiple customized atttributes:\u003cbr\u003e\n    B_Toe_Follow controls whether the toes rotates following CTR_heel_tiptoe.L/R in IK mode;\u003cbr\u003e\n    IF-FK switches between IK/FK non-seamlessly;\u003cbr\u003e\n    Stretch_Ctr controls the stretch controller of the legs.\u003cbr\u003e\nCTR_wing.L/R fold the wings.\u003cbr\u003e\nEach layer of feathers come with a separate controller. Each feather also comes with a separate controller.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\nAnimation\u003cbr\u003e\n\nUnlooped eating animation at 30 fps, frame range 0-200\u003cbr\u003e\n\nTag\u003cbr\u003e\n\nhummingbird, bird, flowers, small, wings, animals, fly, rigging, models, feather, Blender\u003cbr\u003e\n\nFeatures\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nThe rendering time is relatively long because of a large amount of hair. If used in the background, here are some optimization methods:\u003cbr\u003e\n    Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n    Decrease the steps of the interpolated spine.\u003cbr\u003e\nThe pose in the images is just for demostration purpose, and will not be included in the project. The project only includes the initial pose.\u003cbr\u003e","imageAlt":"3D animated Hummingbird Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/hummingbird-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7cxyeJXGzAXUYLDtgbpRHZFT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0L101A0_Hummingbird_Display_Fly_01.jpg","gridUrl":"https://media.cgtrader.com/variants/7cxyeJXGzAXUYLDtgbpRHZFT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0L101A0_Hummingbird_Display_Fly_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/hummingbird-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4625994/91279cf4b3/hummingbird-animation-vfx-grace-3d-model-91279cf4b3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5084441","type":"listingItem","attributes":{"id":5084441,"title":"Ara Macao Animation - VFX Grace","price":318.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality scarlet macaw model with multiple 4K maps, hair cards, rigging and 4 realistic animations. It comes with complex feather cards and maps, with 130,000 faces in total which makes it more realistic. The detailed rigging allows you to control each piece of feather and fine-tune the animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, head, eyes, tongue and feathers.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\n\nBody: vertices 28,752; polygons 28,714\u003cbr\u003e\nHead: vertices 3,921; polygons 3,784\u003cbr\u003e\nEyes: vertices 3,338; polygons 3,456\u003cbr\u003e\nTongue: vertices 1,602; polygons 1,600\u003cbr\u003e\nFeathers: vertices 187,884; polygons 130,783\u003cbr\u003e\nTotal: vertices 225,503; polygons 168,337\u003cbr\u003e\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0F_AraMacao_Body_BaseColor.1001.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Eye_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Eye_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_Normal.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_Specular.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_B_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_B_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Shoulder_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Shoulder_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_B_BaseColor.png, 409 64096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_Specular.png, 4096 *4096\u003cbr\u003e\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with a customized attribute:\u003cbr\u003e\nFeatherSmooth prevents interspersed feathers.\u003cbr\u003e\nCTR_gravity_a controls the movement of the center of gravity of the body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs. It comes with three customized attributes:\u003cbr\u003e\nFK-IK switches between IK/FK of the legs.\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched.\u003cbr\u003e\nIK_StretchStrength controls the strength of leg stretching.\u003cbr\u003e\nFK_thigh_b.L, FK_shin.L, CTR_ROLL_foot.L, FK_thigh_b.R, FK_shin.R and CTR_ROLL_foot.R are FK controllers of the legs.\u003cbr\u003e\nCTR_gravity_b controls the chest. It comes with two customized attributes:\u003cbr\u003e\nNeck_Follow controls whether the neck rotates following the chest;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_chin opens the mouth.\u003cbr\u003e\nCTR_feather controls the folding and unfolding of the tail feathers.\u003cbr\u003e\nCTR_feather.L and CTR_feather.R fold the wings by Location, which makes it quick and easy.\u003cbr\u003e\nEach feather comes with a skinned bone and a separate FK controller, detailed controller and bending controller, which makes it possible to control every feather. Besides, there are controllers which are to rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-14\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped takeoff animation at 30 fps, frame range 150\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nMask modifier is applied, causing the cached vertex, edges and faces in the OBJ file to be different from that in Blender. This doesn't affect anything.\u003cbr\u003e\n\n","imageAlt":"Ara Macao Animation - VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/ara-macao-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0F_AraMacao_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0F_AraMacao_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/ara-macao-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5084441/03bebb04a5/ara-macao-animation-vfx-grace-3d-model-03bebb04a5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4436807","type":"listingItem","attributes":{"id":4436807,"title":"Red-Crowned Crane Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a red-crowned crane model with multiple 4K maps, realistic fur, detailed riggings and animations. It comes with realistic feather effects and detailed riggings, as well as wing-folding animations. The detailed feather control system allows you to control each piece of feather. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consistes of the body, tongue, headsarcoma, two pupils, two scleras, feathers.-\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 26,065; polygons 26,034\u003cbr\u003e\nTongue: vertices 138; polygons 136\u003cbr\u003e\nHeadSarcoma: vertices 26,282; polygons 24,736\u003cbr\u003e\nPupils: vertices 1,092; polygons 1,152\u003cbr\u003e\nScleras: vertices 1,092; polygons 1,152\u003cbr\u003e\nFeathers: vertices 186,753; polygons 134,486\u003cbr\u003e\nTotal: vertices 241,422; polygons 187,696\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Normal.1002.tga, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_ID.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Translucent.jpg, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_total controls the entire model.\u003cbr\u003e\nCTR_spine_weight controls the center of gravity of the body.\u003cbr\u003e\nCTR_neck_Ik is a controller with customized attributes, its attribute Head_LocateFollow controls whether the head moves following the body; Head_RotateFollow controls whether the head rotates following the body; Neck_Follow controls whether the root of the neck moves following the body; Neck_IKFK switch between the IK/FK of the neck. Notice: If Neck_IKFK is set to 1, then Head_LocateFollow should also be set to 1. And Head_RotateFollow only works when Head_LocateFollow is set to 1.\u003cbr\u003e\nCTR_spine_ro-in.001, CTR_spine_ro-in.002, CTR_spine_ro-in.003, CTR_spine_ro-in.004 and CTR_spine_ro-in.005 are FK controllers of the body.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_FK_neck_ro, CTR_FK_neck_ro.001, CTR_FK_neck_ro.002, CTR_FK_neck_ro.003…… are FK controllers of the neck.\u003cbr\u003e\nCTR_head is an IK controller of the head.\u003cbr\u003e\nCTR_beak_up, CTR_beak.001 and CTR_beak are mouth controllers.\u003cbr\u003e\nCTR_eye, CTR_eye.L and CTR_eye.R are eye controllers.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the feet, their customized attribute Foot_IK _FK switches between IK/FK of the legs.\u003cbr\u003e\nCTR_toe_ro-up.L and CTR_toe_ro-up.R control the bending of toes.\u003cbr\u003e\nCTR_FK_WingRoot.L and CTR_FK_WingRoot.R are controllers of the root of the wings.\u003cbr\u003e\nCTR_Wing_b.L, CTR_Wing_c.L, CTR_Wing_d.L, CTR_Wing_b.R, CTR_Wing_c.R and CTR_Wing_d.R are FK controllers of the wings.\u003cbr\u003e\nCTR_Fold_Root controls the folding and unfolding of the wings and feathers on the tail by its Location.\u003cbr\u003e\nCTR_Fold wing.L and CTR_Fold wing.R control the folding of wings which improves the efficiency.\u003cbr\u003e\nCTR_Fold Tail controls the folding and unfolding of the feathers on the tail.\u003cbr\u003e\nCTR_Fold wing.L, CTR_Fold wing.R and CTR_Fold Tail only work when the Location of CTR_Fold_Root is 0.\u003cbr\u003e\nIn addition, the toes have detailed controllers which are capable of creating more detailed effects.\u003cbr\u003e\nEach feather comes with skinned bones, FK controllers, detail controllers and bending controllers which help all artists greatly. Besides, there are some controllers which are to bend, rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped LookAround01 animation at 30 fps, frame range 0-360\u003cbr\u003e\nUnlooped LookAround02 animation at 30 fps, frame range 0-320\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-365\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-335\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\n","imageAlt":"3D Red-Crowned Crane Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/red-crowned-crane-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8qN9EYpF9QePDSrS6VAR3ASz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A6_Red-crownedCrane_Display_Sunrise_02.jpg","gridUrl":"https://media.cgtrader.com/variants/8qN9EYpF9QePDSrS6VAR3ASz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A6_Red-crownedCrane_Display_Sunrise_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/red-crowned-crane-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4436807/b649341da9/red-crowned-crane-animation-vfx-grace-3d-model-b649341da9.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4812452","type":"listingItem","attributes":{"id":4812452,"title":"Goose Animation VFX Grace","price":308.0,"description":"**Introduction**\u003cbr\u003e\nThis is a grey goose model with 4K maps, fur, rigging and animations, and each feather is controllable. It's made with Blender and Cycles render at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of body, feathers, legs, irises, sclerae, lacrimal caruncles, teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 9,153; polygons 9,130\u003cbr\u003e\nFeathers: vertices 396,008; polygons 343,113\u003cbr\u003e\nLegs: vertices 9,323; polygons 9,306\u003cbr\u003e\nIrises: vertices 1,220; polygons 1,280\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nLacrimal caruncles: vertices 168; polygons 130\u003cbr\u003e\nTeeth: vertices 40,104; polygons 39,296\u003cbr\u003e\nTongue: vertices 6,033; polygons 6,000\u003cbr\u003e\nTotal: vertices 462,973; polygons 409,279\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0LA12A5_Goose_Bell_Feather_BaseColor.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Bell_Feather_Normal.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Body_BaseColor.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Body_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Body_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0LA12A5_Goose_Body_Normal.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Body_Specular.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Chest_Feather_BaseColor.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Chest_Feather_Normal.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Hair_BaseColor.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Leg_BaseColor.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Leg_Normal.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Leg_Specular.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Lower_Mid_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Lower_Tail_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Lower_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Lower_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Mid_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Tail_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Mid_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Tail_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Wing_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Wing_Feather01_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCtrl_whole control controls the entire model.\u003cbr\u003e\nCtrl_vertebra control controls the center of gravity.\u003cbr\u003e\nCtrl_back vertebra_whirl controls the tail.\u003cbr\u003e\nCtrl_front vertebra_whirl.001 and Ctrl_front vertebra_whirl.002 are controllers of the former part of the body.\u003cbr\u003e\nCtrl_front vertebra_extrude.004 controls the root of the neck.\u003cbr\u003e\nCtrl_IK_skull is the IK controller of the head, and its customized attribute IK_FK controls the IK/FK switch of the neck; Neck_Follow controls whether the neck moves following the parent controller in IK mode.\u003cbr\u003e\nDEF_shoulder.L and DEF_shoulder.R are controllers of the shoulders, and its customized attribute Wing_Follow controls whether it rotates following the parent controller.\u003cbr\u003e\nCtrl_IK_leg.L and Ctrl_IK_leg.R are IK controllers of the foot pads, and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCtrl_wing control controls the folding and unfolding of the tail.\u003cbr\u003e\nCtrl_wing control.L and Ctrl_wing control.R control the folding of the wings by their Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-265\u003cbr\u003e\n\nTag\u003cbr\u003e\ngoose, bird, fly, animal, realistic, fur, feather, movie, Blender, Cycles\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Goose Animation VFX Grace 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/bird/goose-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fdTqYqCpLnAWN1HiWzo5yRCo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A5_Goose_Display_Fly_01.jpg","gridUrl":"https://media.cgtrader.com/variants/fdTqYqCpLnAWN1HiWzo5yRCo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A5_Goose_Display_Fly_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/goose-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4812452/655ce13401/goose-animation-vfx-grace-3d-model-655ce13401.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1834088","type":"listingItem","attributes":{"id":1834088,"title":"Crane V01","price":25.0,"description":"\u003e  **Please do not resell. Or give out in the warez site.**\n**Only available for customer purchase.In your projects.**\n\n\u003e This is Crane V01.   \nIt is cartoon animal for animation and game.   \nModel clean topology based on quads and completely UVunwrapped.   \nThe model is pretty low polygon.\n\n\u003e I also have a other animal models. much more.   \nYou can view in my profile.   \n\n- Verts : 2992\n- Edges : 6024\n- Faces : 3036\n- Tris : 5936\n- UVs : 3589\n\nFile format:   \n\n- Maya 2018 (.ma .mb)   \n- FBX   \n- Obj   \n- MAX 2018   \n- 3DS   \n- DAE\n\nTexture: 2048\\*2048 .png   \n\n- BaseColor   \n- Height   \n- Metalness   \n- Normal   \n- Roughness   \n- Ambient occlusion\n\n\u003e I intend very much. I hope you like it.   \nIf the file has problems or you have any question, please tell me.   \nBest regards, Fah\n\n","imageAlt":"3D asset game-ready Crane V01","url":"https://www.cgtrader.com/3d-models/animal/bird/crane-v01","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZyojYmbkt1Mp7pzBcjWVt69Y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capture_2018_11_27_01_17_05_907%20-%20Copy.jpg","gridUrl":"https://media.cgtrader.com/variants/ZyojYmbkt1Mp7pzBcjWVt69Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capture_2018_11_27_01_17_05_907%20-%20Copy.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/crane-v01","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1834088/239ec9b77e/crane-v01-3d-model-239ec9b77e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1993312","type":"listingItem","attributes":{"id":1993312,"title":"Bird V02","price":20.0,"description":"\u003e **Please do not resell. Or give out in the warez site.\nOnly available for customer purchase.In your projects.**\n\n___________\n\n\u003e This is Bird V02. \nIt is cartoon animal for animation and game. \nModel clean topology based on quads and completely UVunwrapped. \nThe model is pretty low polygon.\n\n\u003e I also have a other animal models. much more. \nYou can view in my profile. \n\n___________\n\n- Verts : 3733\n- Edges : 7547\n- Faces : 3818\n- Tris : 7410\n- UVs : 4405\n\n___________\n\nFile format: \n\n- Maya 2018 (.ma .mb) \n- FBX \n- Obj \n- MAX 2018 \n- 3DS \n- DAE\n\n___________\n\nTexture: 2048*2048 .png \n\n- BaseColor \n- Height \n- Metalness \n- Normal \n- Roughness \n- Ambient occlusion\n- ID\n\n___________\n\n\u003e I intend very much. I hope you like it. \nIf the file has problems or you have any question, please tell me. \nBest regards, Fah","imageAlt":"3D model Bird V02","url":"https://www.cgtrader.com/3d-models/animal/bird/bird-v02","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/U38EARtHTXxE6BWyAaLAhgpw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capture_2019_05_25_23_57_02_216%20-%20Copy.jpg","gridUrl":"https://media.cgtrader.com/variants/U38EARtHTXxE6BWyAaLAhgpw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capture_2019_05_25_23_57_02_216%20-%20Copy.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/bird-v02","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1993312/9f625dcd54/bird-v02-3d-model-9f625dcd54.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4793668","type":"listingItem","attributes":{"id":4793668,"title":"GreyHeron Animation VFX Grace","price":199.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a gray heron model with 4K maps, fur, rigging and animations. Each feather is controlled by a separate controller, and there is a controller for folding the wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of body, eyes, and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 19,054; polygons 19,026\u003cbr\u003e\nEyes: vertices 1,496; polygons 1,568\u003cbr\u003e\nFeathers: vertices 274,511; polygons 190,714\u003cbr\u003e\nTotal: vertices 295,061; polygons 211,308\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0LA12A3_GreyHeron_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Black_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Black_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather01_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather02_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Chin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Chin_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Chin_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Chin_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CoversMED_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CoversMED_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CoversMED_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsABC_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsABC_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsABC_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDP_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDP_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDP_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDS_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDS_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDS_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMAV_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMAV_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMAV_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMIV_BaseColor.png, 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4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather02_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\n\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nRoot control the entire model, and its customized attribute IK_strength_L and IK_strength_R control whether the legs can be stretched in IK mode; Leg_IK-FK.L and Leg_IK-FK.R controls the IK/FK switch of the legs; Neck_Follow controls whether the root of the neck moves following the center of gravity of the body; Neck_IK-FK controls the IK/FK switch of the neck; Neck_strength controls whether the neck can be stretched in IK mode.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the movement of the eyes by the Location, and control the winkle by the Scale.\u003cbr\u003e\nCTR_Wing.L and CTR_Wing.R control the wing folding by the Location.\u003cbr\u003e\nCTR_Tail controls tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-266\u003cbr\u003e\n\n**Tag**\u003cbr\u003e\n\ngrey heron, heron, wader, ciconiiformes, bird, wing, feather, fly, animal, realistic, movie, Blender, Cycles\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\n","imageAlt":"GreyHeron Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/greyheron-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A3_GreyHeron_Display_Sit_01.jpg","gridUrl":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A3_GreyHeron_Display_Sit_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/greyheron-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4793668/b8af631389/greyheron-animation-vfx-grace-3d-model-b8af631389.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5855393","type":"listingItem","attributes":{"id":5855393,"title":"Cattle Egret Animation","price":286.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality cattle egret character with a model, textures, feather cards, rigging, and four lifelike animations. The model features accurate muscle structures; both the body and feather textures are created in 4K resolution. To enhance realism, the decorative feathers on the back are simulated with hair dynamics according to the animation. The rigging is highly detailed, allowing for flexible control over body movement. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, legs, third eyelids, pupils, eyeballs, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 7,066; polygons: 7,032\u003cbr\u003e\nLegs: vertices: 36,050; polygons: 36,072\u003cbr\u003e\nThird eyelids: vertices: 514; polygons: 512\u003cbr\u003e\nPupils: vertices: 258; polygons: 240\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nTongue: vertices: 169; polygons: 160\u003cbr\u003e\nFeathers: vertices: 89,279; polygons: 61,848\u003cbr\u003e\nTotal: vertices: 134,300; polygons: 106,888\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJC0O4X00_CattleEgret_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Body_SubsurfaceAmount.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsDS_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsDS_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsMAV_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsMAV_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X00_CattleEgret_Eyeball_BaseColor.png, 1024* 1024\u003cbr\u003e\nJC0O4X00_CattleEgret_Eyeball_Mask.png, 2048* 2048\u003cbr\u003e\nJC0O4X00_CattleEgret_Feather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Feather01_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather02_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Rectrices_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Rectrices_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesPR_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesPR_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesSE_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesSE_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model, with 12 customized attributes:\u003cbr\u003e\nFeatherDynamics_Amplitude: Enables feather swing.\u003cbr\u003e\nFeatherDynamics_LeftAndRight: Controls the left and right amplitude of feather movement.\u003cbr\u003e\nFeatherDynamics_UpAndDown: Controls the up and down amplitude of feather movement.\u003cbr\u003e\nHead_follow_location: Controls whether the head follows location.\u003cbr\u003e\nHead_follow_rotation: Controls whether the head follows rotation.\u003cbr\u003e\nLeg_IKFK_L: Switches between IK and FK for the left leg.\u003cbr\u003e\nLeg_IKFK_R: Switches between IK and FK for the right leg.\u003cbr\u003e\nLeg_stretch_L: Controls IK stretching for the left leg.\u003cbr\u003e\nLeg_stretch_R: Controls IK stretching for the right leg.\u003cbr\u003e\nNeck_IKFK: Switches between IK and FK for the neck.\u003cbr\u003e\nNeck_follow_rotation: Controls whether the neck follows rotation.\u003cbr\u003e\nTail_follow_rotation: Controls whether the tail follows rotation.\u003cbr\u003e\n\nCTR_gravity_body_a: Controls the rear center of gravity of the body.\u003cbr\u003e\nCTR_gravity_body_b: Controls the front center of gravity of the body.\u003cbr\u003e\nCTR_roll_neck: Controls the neck.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\nCTR_chin_b: Controls mouth opening.\u003cbr\u003e\nCTR_NictitatingMembrane.L, CTR_NictitatingMembrane.R: Control the opening and closing of the third eyelids.\u003cbr\u003e\nCTR_blink.L, CTR_blink.R: Control the blinking of the eyes.\u003cbr\u003e\nCTR_WingFold_Shrinkwrap: Enables wing shrinkwrap.\u003cbr\u003e\nCTR_WingFold_Shape: Enables surface deformation.\u003cbr\u003e\nCTR_WingFold.L, CTR_WingFold.R: Control the folding and unfolding of the wings, enabling quick and efficient wing retraction to improve efficiency.\u003cbr\u003e\nCTR_TailWingFold: Controls the tail feathers' folding and unfolding.\u003cbr\u003e\nCTR_hair_Head: Controls the expansion of head feathers.\u003cbr\u003e\nCTR_hair_Chest: Controls the expansion of chest feathers.\u003cbr\u003e\n\nAdditionally, the body includes more controllers to facilitate the creation of detailed animations. And much more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-157\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the 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White Dove- LOOP FLIGHT animation","price":48.8,"description":"Realistic Animated White Dove Low Poly Model With Realistic Animations, \n\nPlease look at the preview video and images, you can see the animations and model testing in different software.\n_____________________________________\n\n**The model's mesh has 3 levels of details**, **LOD information (count, number of levels):**\n\n- Polygons_LOD0: 9,145 (Tris_LOD0: 18,174)\n- Polygons_LOD1: 2,608 (Tris_LOD1: 5,144)\n- Polygons_LOD2: 662 (Tris_LOD2: 1240)\n\n_____________________________________\n\n**high-resolution (4k) PBR textures:**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n_____________________________________\n\n**Available Formats:**\n- Maya 2024\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.2\n\n\n_____________________________________\n\n**11 different animations**, **list of the animations and the frames(30 fps):**\n\n- soaring: 1-20\n- flying: 41-60\n- gliding: 97-236\n- descending: 299-318\n- turningLeft(flying): 324-343\n- turningRight(flying): 346-365\n- turningLeft(gliding): 369-507\n- turningRight(gliding): 515-653\n- gettingHit_DyingInTheAir: 696-709\n- gettingHit_falling: 696-709\n- gettingHit_hittingTheFloor: 710-760\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\nplease contact me if you need help or more animations.\n","imageAlt":"3D model realistc White Dove- LOOP FLIGHT animation","url":"https://www.cgtrader.com/3d-models/animal/bird/realistc-white-dove-loop-flight-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hmR9eraP7RLe5H2e4FN3mNde/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/WhiteDoveTitle.jpg","gridUrl":"https://media.cgtrader.com/variants/hmR9eraP7RLe5H2e4FN3mNde/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/WhiteDoveTitle.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/realistc-white-dove-loop-flight-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2596008/9adfb36abd/realistc-white-dove-loop-flight-animation-3d-model-9adfb36abd.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"126278","type":"listingItem","attributes":{"id":126278,"title":"Cartoon Bird Mascot","price":9.0,"description":"\u003cp\u003eCartoon Bird Mascot\u003c/p\u003e\u003cp\u003e....::: GENERAL INFORMATION :::....\u003c/p\u003e\u003cp\u003e* Originally created with Autodesk 3ds Max 2009.\n* The model does not have any Ngons and tris, only Quads\n* Model is built to real-world scale.\n* Units used: Centimeters.\n* Standard materials only\n* Render is default scanline. No third-party renderer or plug-ins needed\n* Objects, Materials, Textures use meaningful names. (striped texture path names)\n* Scene objects are organized by layers\u003c/p\u003e\u003cp\u003e....::: POLYCOUNTS :::....\u003c/p\u003e\u003cp\u003eBirdMascot_C_Body    : 2,548\nBirdMascot_R_Eye    : 416\nBirdMascot_L_Eye    : 416\nBirdMascot_C_Tongue : 120\nBirdMascot_C_Teeth   : 128\u003c/p\u003e\u003cp\u003e* \u0026gt; Total Polygons   : 3,628\n* \u0026gt; Verts.          : 3,738\u003c/p\u003e\u003cp\u003e....::: TEXTURES :::....\u003c/p\u003e\u003cp\u003e* Total number of textures is 2\nMaps:\u003c/p\u003e\u003cp\u003ebirdmascot_diff.tga - 2048x2048\nbirdmascot_spec.tga - 2048x2048\u003c/p\u003e","imageAlt":"Cartoon Bird Mascot 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/cartoon-bird-mascot","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8F9F8wY2NwZ3SWSmToVky5yX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cartoon-bird-mascot-3d-model-max-obj-3ds-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/8F9F8wY2NwZ3SWSmToVky5yX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cartoon-bird-mascot-3d-model-max-obj-3ds-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/cartoon-bird-mascot","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/126278/bf62d70ab1/cartoon-bird-mascot-3d-model-bf62d70ab1.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"764996","type":"listingItem","attributes":{"id":764996,"title":"Rigged Bird Cartoon Character","price":2.0,"description":"This character is fully rigged in Blender, complete with IK constraints on the legs for locomotion. All bones are labeled for easy navigation through the rig. The character also comes with a set of shape keys to control blinking.\n\nA set of shaders comes pre-applied to the model, simulating a shadeless toon look.\n\n*Polycount is based on 2 iterations of subdivisions applied.","imageAlt":"3D Rigged Bird Cartoon Character","url":"https://www.cgtrader.com/3d-models/animal/bird/rigged-royal-bird-character-with-toon-shading","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E89mUe1ymhzcCRsAAN85k513/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigged-bird-cartoon-character-3d-model-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/E89mUe1ymhzcCRsAAN85k513/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-bird-cartoon-character-3d-model-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/rigged-royal-bird-character-with-toon-shading","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/764996/ee7f15ccaf/rigged-bird-cartoon-character-3d-model-ee7f15ccaf.png","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5741169","type":"listingItem","attributes":{"id":5741169,"title":"Hyacinth Macaw Character Animation - Blender","price":296.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Hyacinth Macaw character, featuring a detailed model, textures, hair cards, rigging, and four vivid animations. The model has a realistic muscle structure, and the textures are created in 4K resolution. Complex feather cards and textures were crafted in Blender, with the total feather polygon counts reaching 190,000 for a highly realistic effect. The rigging includes precise controls to allow for flexible body and feather movement, and four lifelike animations add dynamic realism. Created in Blender and rendered with Cycles, the model is scaled to true proportions.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body(including tongue), pupils, eyeballs, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody (including tongue): vertices: 36,549; polygons: 36,516\u003cbr\u003e\nPupils: vertices: 532; polygons: 544\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nFeathers: vertices: 282,398; polygons: 195,524\u003cbr\u003e\nTotal: vertices: 320,443; polygons: 233,608\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Displacement.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Displacement.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_SubsurfaceColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_SubsurfaceColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Head_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Head_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingBack_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Scapulars_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Scapulars_Feather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root: Controls the entire model, with four customized attributes:\u003cbr\u003e\nLeg_IKFK_L: Switches between IK and FK for the left legs.\u003cbr\u003e\nLeg_IKFK_R: Switches between IK and FK for the right legs.\u003cbr\u003e\nLeg_Stretch_L: Controls stretching for the left legs.\u003cbr\u003e\nLeg_Stretch_R: Controls stretching for the right legs.\u003cbr\u003e\n\nCTR_gravity: Controls the center of gravity with six customized attributes:\u003cbr\u003e\nHead_Follow_Location: Controls whether the head follows position.\u003cbr\u003e\nHead_Follow_Rotation: Controls whether the head follows rotation.\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows.\u003cbr\u003e\nNeck_IKFK: Switches between IK and FK for the neck.\u003cbr\u003e\nTail_Follow: Controls whether the tail follows.\u003cbr\u003e\nWing_Follow: Controls whether the wing follows.\u003cbr\u003e\n\nCTR_WingFold.L: Controls the folding of the left wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R: Controls the folding of the right wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_TailWingFold: Controls the folding of the tail feathers.\u003cbr\u003e\nCTR_blink.L: Controls the opening and closing of the left eye.\u003cbr\u003e\nCTR_blink.R: Controls the opening and closing of the right eye.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\n\nAdditionally, the body has more controllers. Each feather comes with skinned bone and separate FK controllers, linked controllers, and bending controllers, allowing for detailed adjustments. These controllers are designed for easy creation of detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-24\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-153\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-155\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Hyacinth Macaw Character Animation - Blender 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/hyacinth-macaw-character-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/je297MaQMcSb4ms4wmvyR6j2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hyacinth-macaw-character-animation-3d-model-rigging-blender-model-3d-model-b524caf704.jpg","gridUrl":"https://media.cgtrader.com/variants/je297MaQMcSb4ms4wmvyR6j2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hyacinth-macaw-character-animation-3d-model-rigging-blender-model-3d-model-b524caf704.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/hyacinth-macaw-character-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5741169/b524caf704/hyacinth-macaw-character-animation-blender-3d-model-b524caf704.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1910549","type":"listingItem","attributes":{"id":1910549,"title":"Cartoon Penguin","price":7.49,"description":"The Model Of A Cartoon Penguin.\nThis Model May Be Used In Some Games Or Animation Movies. Model Has No Rig Yet And The Price Referes To This. The Model Is Low Poly. If You Are Interested In Making Sketchy Animated Movies The Model Is Good One For You.\nHope You Like..\n","imageAlt":"3D model Cartoon Penguin","url":"https://www.cgtrader.com/3d-models/character/other/cartoon-penguin-db3d7823-70e3-46d0-8caf-4876b9378d65","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FJq9ZLPWxPmqT7Utom6FiZVy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cartoon-penguin-3d-model-low-poly-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/FJq9ZLPWxPmqT7Utom6FiZVy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cartoon-penguin-3d-model-low-poly-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/cartoon-penguin-db3d7823-70e3-46d0-8caf-4876b9378d65","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1910549/c43701d2fb/cartoon-penguin-3d-model-c43701d2fb.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6643444","type":"listingItem","attributes":{"id":6643444,"title":"Cartoon birds - big animation pack","price":50.0,"description":"Mixall studio presents a good solution for your games, VR projects and simulators: Cartoon birds - big animation pack.\n\n\nA ready-made solution for you of collection cartoon birds. All birds have 8 animations.\n\n\n Key Features \n\n11 cartoon birds:\n- Duck\n\n- Eagle\n\n- Owl\n\n- Parrot\n\n- Pelican\n\n- Pigeon\n\n- Raven\n\n- Seagull\n\n- Sparrow\n\n- Swallow\n\n- Vulture\n\n\nProps:\n- Log\n\n- Perch_1\n\n- Perch_2\n\n- Tree\n\n- Ground\n\n\n8 animations:\n- Idle\n\n- Flying\n\n- Flying 2\n\n- Eating\n\n- Landing\n\n- Take off\n\n- Dead\n\n- Death in flight\n\nNumber of unique models/prefabs: 16/16;\n\nNumber of polygons: from 222 to 5938;\n\nNumber of textures: 33;\n\nTexture size: 2048x2048;\n\nTypes of texture maps: Albedo, Normal, Metallic;\n\nUV mapping: Yes.\n\nThe project is built in URP (Universal Render Pipeline).\n\nPolygon count of:\n\nDuck 5574 tris\n\nEagle 4111 tris\n\nOwl 4424 tris\n\nParrot 4458 tris\n\nPelican 5938 tris\n\nPigeon 3452 tris\n\nRaven 3630 tris\n\nSeagull 4118 tris\n\nSparrow 3694 tris\n\nSwallow 3336 tris\n\nVulture 4359 tris\n\nLog 94 tris\n\nPerch_1 308 tris\n\nPerch_2 308 tris\n\nTree 222 tris\n\nGround 508 tris\n\n","imageAlt":"Cartoon birds - big animation pack 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/cartoon-birds-big-animation-pack-324124f0-03d0-415f-851c-4e352a0cb2ef","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lj13mhlft0oltd3zw8sob4j7iznm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/19.jpg","gridUrl":"https://media.cgtrader.com/variants/lj13mhlft0oltd3zw8sob4j7iznm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/19.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/cartoon-birds-big-animation-pack-324124f0-03d0-415f-851c-4e352a0cb2ef","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6643444/646e23091d/cartoon-birds-big-animation-pack-3d-model-646e23091d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5855385","type":"listingItem","attributes":{"id":5855385,"title":"Realistic Cormorant Animation 3D Model Rigged for Blender","price":324.0,"description":"**Introduction**\u003cbr\u003e\nThis realistic rigged cormorant 3D model is designed for professional animation, rendering, and VFX projects. Fully rigged for smooth and lifelike movements, it’s perfect for wildlife animations, CGI films, and architectural visualizations. Built with high-quality details and textures, this model ensures outstanding results in both real-time workflows and high-quality renders.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyelids, third eyelids, pupils, eyeballs, oral cavity and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 19,485; polygons: 19,454\u003cbr\u003e\nEyelids: vertices: 3,910; polygons: 3,680\u003cbr\u003e\nThird eyelids: vertices: 578; polygons: 576\u003cbr\u003e\nPupils: vertices: 1,028 ; polygons: 1,088\u003cbr\u003e\nEyeballs: vertices: 1,220; polygons: 1,280\u003cbr\u003e\nOral cavity: vertices: 417; polygons: 390\u003cbr\u003e\nFeathers: vertices: 438,713; polygons: 334,954\u003cbr\u003e\nTotal: vertices: 465,351; polygons: 361,422\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJC0O4X0A_Cormorant_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_BackFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Body_AO.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Body_Height.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Body_Roughness.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Body_SubsurfaceAmount.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Body2_Height.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_BodyFeather_Alpha.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_BodyFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_BodyFeather_Roughness.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_BodyFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS01_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS01_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS01_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS01_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS02_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsMAV_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsMAV_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsMIV_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Eyelid_AO.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Eyelid_Height.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Eyelid_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_B_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_B_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_B_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Hair_Head_Mask.png, 1024* 1024\u003cbr\u003e\nJC0O4X0A_Cormorant_Rectrices_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Rectrices_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Rectrices_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Scapulars_Metallic.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_ScapularsLight_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_ScapularsRandom01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts_Alpha.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts01_Metallic.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts01Light_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts02_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts02Dark_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts02Light_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts03_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts03_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root_a controls the entire model, with 12 customized attributes:\u003cbr\u003e\na_IKFK_leg.L switches between IK/FK for the left leg;\u003cbr\u003e\nb_IKFK_leg.R switches between IK/FK for the right leg;\u003cbr\u003e\nc_IK_Stretch_leg.L controls the IK stretch for the left leg;\u003cbr\u003e\nd_IK_Stretch_leg.R controls the IK stretch for the right leg;\u003cbr\u003e\ne_IKFK_neck switches between IK/FK for the neck;\u003cbr\u003e\nf_IK_Stretch_neck controls the IK stretch for the neck;\u003cbr\u003e\ng_head_follow controls whether the head follows rotation;\u003cbr\u003e\nh_head_independent controls whether the head follows location in IK mode;\u003cbr\u003e\ni_IK_neck_seldom controls the visibility of neck IK controller;\u003cbr\u003e\nj_wing_follow controls whether the wings follow rotation;\u003cbr\u003e\nk_neck_follow controls whether the neck follows rotation;\u003cbr\u003e\nl_tail_follow controls whether the nose follows rotation.\u003cbr\u003e\n\nCTR_BackGravity controls the rear center of gravity for the body.\u003cbr\u003e\nCTR_FrontGravity controls the front center of gravity for the body..\u003cbr\u003e\nCTR_IK_Root_neck_a, CTR_IK_Root_neck_c, CTR_FK_head_a and CTR_FK_head_b control the head.\u003cbr\u003e\nCTR_FK_mouth controls the mouth.\u003cbr\u003e\nCTR_eye_blink.L controls the opening and closing of the eyes, with the scale controlling the third eyelids.\u003cbr\u003e\nCTR_eye_blink.R controls the opening and closing of the eyes, with the scale controlling the third eyelids.\u003cbr\u003e\nCTR_left_wing_fold controls the folding and spreading of the left wing, which makes it more convenient to fold the wings and improve efficiency.\nCTR_left_wing_SurfaceDeform toggles the surface deformation for the left side.\u003cbr\u003e\nCTR_right_wing_fold controls the folding and spreading of the right wing, which makes it more convenient to fold the wings and improve efficiency.\u003cbr\u003e\nCTR_right_wing_SurfaceDeform toggles the surface deformation for the right side.\u003cbr\u003e\nCTR_FeaTail_fold controls the folding and spreading of the tail.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers for the body, making it easier to create more detailed animations.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-12\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-150\u003cbr\u003e\nLoopable swimming animation at 30 fps, frame range 0-144\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Realistic Cormorant Animation 3D Model Rigged for animated","url":"https://www.cgtrader.com/3d-models/animal/bird/realistic-cormorant-animation-3d-model-rigged-for-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QPrUVUWHBzXnNVc4P1xiDjaK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/realistic-cormorant-animation-3d-model-rigged-for-blender-3d-model-2b26868df6.jpg","gridUrl":"https://media.cgtrader.com/variants/QPrUVUWHBzXnNVc4P1xiDjaK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/realistic-cormorant-animation-3d-model-rigged-for-blender-3d-model-2b26868df6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/realistic-cormorant-animation-3d-model-rigged-for-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5855385/2b26868df6/realistic-cormorant-animation-3d-model-rigged-for-blender-3d-model-2b26868df6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2756733","type":"listingItem","attributes":{"id":2756733,"title":"Owl SKEL Animation","price":150.0,"description":"Owl SKEL Animation\nPresenting a highly detailed and anatomically accurate animated owl skeleton. This model is fully rigged and ready for immediate use in games, educational projects, VFX, or fantasy/horror scenes.\nThe bone structure is meticulously modeled based on real avian anatomy, offering realistic movement possibilities. The rig is flexible and user-friendly, allowing for complex animations beyond the included clips.","imageAlt":"Owl SKEL Animation 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/owl-skel-animation","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4BeoXuX8dV9BdBZ8wz1vmGcF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/4BeoXuX8dV9BdBZ8wz1vmGcF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/owl-skel-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2756733/0c6011fb85/owl-skel-animation-3d-model-0c6011fb85.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6362917","type":"listingItem","attributes":{"id":6362917,"title":"Sialia Currucoides Animation 3D Model Rigged for Blender","price":324.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality mountain bluebird model with maps, hair cards, rigging and four vivid animations. The model has realistic muscle structures and 4K maps, and complex feather cars and textures made in Blender. The detailed rigging is available for flexible body movement control. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body(with claws), eyelids, third eyelids, pupils, eyeballs, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 27,897; polygons: 27,846\u003cbr\u003e\nThird eyelids: vertices: 514; polygons: 512\u003cbr\u003e\nPupils: vertices: 4,228 ; polygons: 4,224\u003cbr\u003e\nEyeballs: vertices: 3,972; polygons: 3,968\u003cbr\u003e\nTongue: vertices: 714; polygons: 712\u003cbr\u003e\nFeathers: vertices: 186,066; polygons: 116,788\u003cbr\u003e\nTotal: vertices: 223,391; polygons: 154,050\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_Roughness.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_SubsurfaceAmount.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Mask01.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Mask02.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask01.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask02.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask03.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Sclera_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Sclera_Mask.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_Normal.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_Roughness.png, 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, with 12 customized attributes:\u003cbr\u003e\nHead_follow_loc controls whether the head follows the location;\u003cbr\u003e\nHead_follow_rot controls whether the head follows the rotation;\u003cbr\u003e\nLeg_IKFK_L switches between IK/FK of the left leg;\u003cbr\u003e\nLeg_IKFK_R switches between IK/FK of the right leg;\u003cbr\u003e\nLeg_IK_fllow_PoleVector_L controls whether pole vector of the left leg follows;\u003cbr\u003e\nLeg_IK_fllow_PoleVector_R controls whether pole vector of the right leg follows;\u003cbr\u003e\nLeg_stretch_L controls whether the IK of the left leg stretches;\u003cbr\u003e\nLeg_stretch_R controls whether the IK of the right leg stretches;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck;\u003cbr\u003e\nNeck_follow_rot controls whether the neck follows the rotation;\u003cbr\u003e\nNeck_stretch controls whether the neck stretches;\u003cbr\u003e\nTail_follow_rot controls whether the tail follows the rotation;\u003cbr\u003e\nCTR_ gravity_body_a controls the rear center of gravity of the body.\u003cbr\u003e\nCTR_ gravity_body_b controls the front center of gravity of the body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the opening of the mouth.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winking of the eyes.\u003cbr\u003e\nCTR_NictitatingMembrane.L and CTR_NictitatingMembrane.R control the third eyelids.\u003cbr\u003e\nCTR_WingFold.L controls the spreading and folding of the left wing, making the wing-folding faster and easier, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R controls the spreading and folding of the left wing, making the wing-folding faster and easier, improving efficiency.\u003cbr\u003e\nCTR_WingFold_Shape toggles surface deformation on and off.\u003cbr\u003e\nCTR_WingFold_Shrinkwrap toggles shrinkwrap on and off.\u003cbr\u003e\nCTR_TailFeaFold controls the spreading and folding of the tail feathers.\u003cbr\u003e\nCTR_IK_foot.L controls the movement and rotation of the left IK foot.\u003cbr\u003e\nCTR_IK_foot.R controls the movement and rotation of the right IK foot.\u003cbr\u003e\nAdditionally, there are more body controllers for more detailed animation creation.\u003cbr\u003e\nAnd more..\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-132\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-150\u003cbr\u003e\n\n**Features**\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Sialia Currucoides Animation 3D Model Rigged for animated","url":"https://www.cgtrader.com/3d-models/animal/bird/sialia-currucoides-animation-3d-model-rigged-for-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gpub599hwhxy8nym8026fn2e3x7w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/sialia-currucoides-animation-3d-model-rigged-for-blender-3d-model-c1d5a766d6.jpg","gridUrl":"https://media.cgtrader.com/variants/gpub599hwhxy8nym8026fn2e3x7w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/sialia-currucoides-animation-3d-model-rigged-for-blender-3d-model-c1d5a766d6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sialia-currucoides-animation-3d-model-rigged-for-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6362917/c1d5a766d6/sialia-currucoides-animation-3d-model-rigged-for-blender-3d-model-c1d5a766d6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5514779","type":"listingItem","attributes":{"id":5514779,"title":"Big White Goose Male Animation - VFX Grace","price":276.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a beautiful and realistic male white goose model, featuring a model, textures, fur, rigging, and animations. The model has realistic muscle structure and uses multiple 4K resolution textures; complex feather models and textures were created in Blender, with a total of 360,000 polygons, making the effect very realistic. Very detailed rigging is available, allowing fine control of each feather for more precise animation adjustments. Additionally, it includes three realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eye sockets, claws, beak, teeth, eye corners, eyeballs, and feather models.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 7,031; polygons: 6,960\u003cbr\u003e\nEye sockets: vertices: 684; polygons: 608\u003cbr\u003e\nClaws: vertices: 7,256; polygons: 7,252\u003cbr\u003e\nBeak: vertices: 5,713; polygons: 5,650\u003cbr\u003e\nTeeth: vertices: 10,266; polygons: 9,440\u003cbr\u003e\nEye corners: vertices: 772; polygons: 768\u003cbr\u003e\nEyeballs: vertices: 3,252; polygons: 3,430\u003cbr\u003e\nFeather models: vertices: 510,116; polygons: 328,562\u003cbr\u003e\nTotal: vertices: 545,090; polygons: 362,670\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Body_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Mouth_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Mouth_Bump.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Mouth_Specular.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_WingSpot_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing01_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing01_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing02_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing02_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing03_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing03_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing03_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing04_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing04_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing04_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing05_Alpha.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing05_BaseColor.png, 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nROOT controls the overall model.\u003cbr\u003e\nCTR_gravity is the center of gravity controller with several customized properties:\u003cbr\u003e\nFoot.L repairs the left foot shape;\u003cbr\u003e\nFoot.R repairs the right foot shape;\u003cbr\u003e\nhead_IK_follow controls whether the head follows body rotation;\u003cbr\u003e\nneck_FK switches between IK and FK controllers for the neck;\u003cbr\u003e\nneck_IK_IKSpline switches between overall IK control of the neck and segmented IK control of the neck with the spline;\u003cbr\u003e\nneck_IK_Stretch controls whether the neck can be stretched in IK mode;\u003cbr\u003e\nneck_follow controls whether the neck follows body rotation.\u003cbr\u003e\nCTR_FK_spine_a to CTR_FK_spine_d control the spine.\u003cbr\u003e\nCTR_FK_tail_a to CTR_FK_tail_c are FK controllers of the tail.\u003cbr\u003e\nCTR_IK_head controls the head.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R control the feet.\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R switch between IK/FK of the legs, with two customized properties:\u003cbr\u003e\nIK_FK switches between IK/FK of the feet;\u003cbr\u003e\nIK_stretch controls whether the lower feet can be stretched.\u003cbr\u003e\nCTR_IK_target.L and CTR_IK_target.R control the direction of the knees.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R control the folding of the wings.\u003cbr\u003e\nCTR_mouth_D controls the lower jaw.\u003cbr\u003e\nFK_tongue_a to FK_tongue_f control the tongue.\u003cbr\u003e\nCTR_eye_b controls the eyes.\u003cbr\u003e\nCTR_Roll_eyelid_u.L, CTR_Roll_eyelid_d.L, CTR_Roll_eyelid_u.R and CTR_Roll_eyelid_d.R control the eyelids.\u003cbr\u003e\nFK_belly controls the abdomen, used for breathing motion\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n","imageAlt":"Big White Goose Male Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/big-white-goose-male-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xfZiba7psV1hVHed8Qjv2Nny/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/big-white-goose-male-animation-vfx-grace-3d-model-398211a3be.jpg","gridUrl":"https://media.cgtrader.com/variants/xfZiba7psV1hVHed8Qjv2Nny/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/big-white-goose-male-animation-vfx-grace-3d-model-398211a3be.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/big-white-goose-male-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5514779/398211a3be/big-white-goose-male-animation-vfx-grace-3d-model-398211a3be.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6266971","type":"listingItem","attributes":{"id":6266971,"title":"American Kestrel Animation 3D Model Rigged for Blender","price":349.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality American kestrel character with the model, textures, feather cards, rigging, and 4 vivid and cute animations. The model features accurate muscle structure; the body textures are created at 6K resolution, while the feather textures are made at 4K resolution. Complex feather cards and feather textures were created in Blender to achieve a highly realistic effect. The rigging is highly detailed, allowing for flexible control over body movements. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, tongue, third eyelids, pupils, eyeballs and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 22,544; polygons: 22,516\u003cbr\u003e\nTongue: vertices: 309; polygons: 290\u003cbr\u003e\nThird eyelids: vertices: 514; polygons: 512\u003cbr\u003e\nPupils: vertices: 1,476 ; polygons: 1,536\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nFeathers: vertices: 191,279; polygons: 130,226\u003cbr\u003e\nTotal: vertices: 217,086; polygons: 156,104\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather01_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather01_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather02_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather02_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Body_BaseColor.png, 6144* 6144\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Body_Hair_BaseColor.png, 6144* 6144\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Body_Normal.png, 6144* 6144\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Body_Roughness.png, 6144* 6144\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Body_SubsurfaceAmount.png, 6144* 6144\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_ChestFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_ChestFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_ChestFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Negative_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Negative_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Negative_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Negative_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Negative_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_Normal.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_Normal.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Tail_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Tail_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Tail_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_FeatherScapulars_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_FeatherScapulars_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather01_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather01_Normal.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather01_Specular.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather02_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather02_Normal.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather02_Specular.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_LegFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_LegFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_LegFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Pupil_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Sclera_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_ScleraMask01_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_ScleraMask02_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model and includes 10 customized attributes:\u003cbr\u003e\nHead_Loc_Follow – Controls whether the head follows location.\u003cbr\u003e\nHead_Rot_Follow – Controls whether the head follows rotation.\u003cbr\u003e\nLeg_IKFK_L – Switches between IK and FK for the left leg.\u003cbr\u003e\nLeg_IKFK_R – Switches between IK and FK for the right leg.\u003cbr\u003e\nLeg_PoleVector_Follow_L – Controls whether the pole vector for the left leg follows.\u003cbr\u003e\nLeg_PoleVector_Follow_R – Controls whether the pole vector for the right leg follows.\u003cbr\u003e\nLeg_Stretch_L – Controls the IK stretching for the left leg.\u003cbr\u003e\nLeg_Stretch_R – Controls the IK stretching for the right leg.\u003cbr\u003e\nNeck_Follow – Controls whether the neck follows rotation.\u003cbr\u003e\nTail_Follow – Controls whether the tail follows rotation.\u003cbr\u003e\nCTR_gravity_B – Controls the rear center of gravity for the body.\u003cbr\u003e\nCTR_gravity_F – Controls the front center of gravity for the body.\u003cbr\u003e\nCTR_head_a – Controls the head.\u003cbr\u003e\nCTR_mouth_b – Controls mouth opening.\u003cbr\u003e\nCTR_Eye.L – Controls left eye movement.\u003cbr\u003e\nCTR_Eye.R – Controls right eye movement.\u003cbr\u003e\nCTR_NictitatingMembrane.L – Controls the left third eyelid.\u003cbr\u003e\nCTR_NictitatingMembrane.R – Controls the right third eyelid.\u003cbr\u003e\nCTR_FoldWing.L – Controls the left wing's folding and spreading, allowing for a quick and efficient wing-folding pose to enhance workflow.\u003cbr\u003e\nCTR_FoldWing.R – Controls the right wing's folding and spreading, allowing for a quick and efficient wing-folding pose to enhance workflow.\u003cbr\u003e\nCTR_WingFold_Shape – Toggles surface deformation.\u003cbr\u003e\nCTR_WingFold_Shrinkwrap – Toggles shrinkwrap.\u003cbr\u003e\nCTR_FoldTail – Controls the folding and spreading of the tail feathers.\u003cbr\u003e\n\nAdditionally, the model includes more controllers to facilitate the creation of highly detailed animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-86\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-152\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"animated American Kestrel Animation 3D Model Rigged for","url":"https://www.cgtrader.com/3d-models/animal/bird/american-kestrel-animation-3d-model-rigged-for-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nz4xt6pxpmvxcpcs068m9itsaw4p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/american-kestrel-animation-3d-model-rigged-for-blender-3d-model-60671244df.jpg","gridUrl":"https://media.cgtrader.com/variants/nz4xt6pxpmvxcpcs068m9itsaw4p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/american-kestrel-animation-3d-model-rigged-for-blender-3d-model-60671244df.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/american-kestrel-animation-3d-model-rigged-for-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6266971/60671244df/american-kestrel-animation-3d-model-rigged-for-blender-3d-model-60671244df.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5853990","type":"listingItem","attributes":{"id":5853990,"title":"Phoenix-B2","price":40.0,"description":"**Product Description:**\nPlease read product information carefully before purchasing.\n1.\tProduct Compatible with : 3Dsmax, Maya, Blender, Iclone 8 and CC4, Unity, UE5, C4D, Nvidia Omniverse, Marmoset Toolbag …vv\n2.\tFormat file:\n•\tBlend-Blender 3.6- One Blender All motion\n•\tFBX Blender- One Fbx All motion\n•\tFBX Unity- One Fbx All motion\n•\tFBX UE5- One Fbx All motion\n•\tFBX 3DSmax-Mesh and Motion (One motion per file)\n•\tFBX Maya-Mesh and Motion (One motion per file)\n•\tFBX C4D-Mesh and Motion (One motion per file)\n•\tiAvatar- Iclone8_CC4 and rlmotion\n3.\tFrame Rate: 60 Fps\n4.\tVertices: 31.347-  Faces: 31.872\n5.\tTextures: PBR_Yes\n•\tDiffuseMap PNG 4096 x 4096\n•\tNormalMap PNG 4096 x 4096\n•\tRoughness  PNG 4096 x 4096\n•\tMetallicMap PNG 4096 x 4096\n•\tOpacityMap PNG 4096 x 4096\n6.\tMotions: 06- Atk,Fly01,Fly02,Fly03,FlyIdle,FlyUp\n7.\tPlugins (Addon): No\n8.\tCustomize products as required: No\n•\tPhoenix Model Motions B1,2,3, Use the same video describing Typical Motions. They only differ in Color and Material.\n•\tFBX Export is specific to Blender, 3Dsmax, Maya, UE5, Unity, C4D error may occur if using other platform to import, please contact for support.\n9.\tNeed technical support, please contact:\n•\tEmail: Animated3d.us@gmail.com\nThank You!\n\n","imageAlt":"Phoenix-B2 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/phoenix-b2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wVDdfqb1mFuhqMxpSmmjFQcp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/A_CGTrader_1200X900.jpg","gridUrl":"https://media.cgtrader.com/variants/wVDdfqb1mFuhqMxpSmmjFQcp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/A_CGTrader_1200X900.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/phoenix-b2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5853990/578a488362/phoenix-b2-3d-model-578a488362.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6401002","type":"listingItem","attributes":{"id":6401002,"title":"Stork animation","price":25.0,"description":"Stork animation 3D model\n\nFull cycle of wingspan (loop) / Number of frames - 28\n\nTotal Polis: 18288 / verts: 9182\n\nViewing a test animation scene: Stork animation_H.264.mp4\nA sequence from the project \"Moldova in 3D (o vedere pe Reut)\" - 6:40-7:00 \u003e youtube: https://www.youtube.com/watch?v=tgsgHZkAkcg","imageAlt":"Stork animation 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/bird/stork-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yn4x5wr9yo0f4cgpt4medh5ofod1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/000.jpg","gridUrl":"https://media.cgtrader.com/variants/yn4x5wr9yo0f4cgpt4medh5ofod1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/stork-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":201,"name":".fbm","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6401002/b9340207f7/stork-animation-3d-model-b9340207f7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2359866","type":"listingItem","attributes":{"id":2359866,"title":"Animal Pack Animated Rig Low-poly","price":10.0,"description":"**This asset has LOWPOLY ANIMAL pack. Pack has 5 animals:**\n\n**\n\nBird;\nChick;\nFish;\nFox;\nWhale.\n\n**You will get:**\n\n- 5 Blender files;\n- 5 OBJ files;\n- 5 FBX files;\n- 5 mtl files\n\n**All animals are animated. Low poly. Each animal have one animation. Walk, fly, swim.**\n\n_If you have any questions, please contact me._","imageAlt":"Animal Pack Animated Rig Low-poly 3D asset","url":"https://www.cgtrader.com/3d-models/animal/bird/animal-pack-animated-rig-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TCoVnzSHWDyWC9fewqKGkRc9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/All.jpg","gridUrl":"https://media.cgtrader.com/variants/TCoVnzSHWDyWC9fewqKGkRc9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/All.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animal-pack-animated-rig-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2359866/59e4fc1f82/animal-pack-animated-rig-low-poly-3d-model-59e4fc1f82.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5740731","type":"listingItem","attributes":{"id":5740731,"title":"Oriental Magpie Animation - Blender","price":385.0,"description":"**Description**\u003cbr\u003e\nIt consists of the body, pupils, eyeballs, third eyelids, eyelids, feet, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 7,762; polygons: 7,714\u003cbr\u003e\nPupils: vertices: 4,228; polygons: 4,224\u003cbr\u003e\nEyeballs: vertices: 3,972; polygons: 3,968\u003cbr\u003e\nThird eyelids: vertices: 2,050; polygons: 1,984\u003cbr\u003e\nEyelids: vertices: 2,792; polygons: 2,592\u003cbr\u003e\nFeet: vertices: 18,924; polygons: 18,922\u003cbr\u003e\nTongue: vertices: 354; polygons: 352\u003cbr\u003e\nFeathers: vertices: 231,060; polygons: 150,714\u003cbr\u003e\nTotal: vertices: 271,142; polygons: 190,470\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Normal.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Roughness.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CoversMIN_BaseColor.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CoversMIN_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDP_BaseColor.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDP_Normal.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDS_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDS_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsMAV_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsMAV_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_Roughness.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_HairFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_HairFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Pupil_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_Normal.png, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot_a controls the rear center of gravity. It comes with 7 customized attributes:\u003cbr\u003e\nHead_Loc_Follow controls whether the head follows the parent location;\u003cbr\u003e\nHead_Rot_Follow controls whether the head follows the parent rotation;\u003cbr\u003e\nLeg_IK-FK_L switches between IK/FK for the left leg;\u003cbr\u003e\nLeg_IK-FK_R switches between IK/FK for the right leg;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK for the neck;\u003cbr\u003e\nNeck_Root_Follow controls whether the neck follows the body;\u003cbr\u003e\nTail_Root_Follow controls whether the tail follows the body;\u003cbr\u003e\nCTR_SpineRoot_b controls the front center of gravity.\u003cbr\u003e\nCTR_FeaFold is the root controller for folding wings.\u003cbr\u003e\nCTR_FeaFold_Shape controls the shape keys for folding wings.\u003cbr\u003e\nCTR_WingFold.L is the root controller for folding the left wing.\u003cbr\u003e\nCTR_WingFold_Shape.L controls the shape keys for folding the left wing.\u003cbr\u003e\nCTR_WingFold.R is the root controller for folding the right wing.\u003cbr\u003e\nCTR_WingFold_Shape.R controls the shape keys for folding the right wing.\u003cbr\u003e\nCTR_TailFeaFold controls the folding and extension for the tail.\u003cbr\u003e\nCTR_NictitatingMembrane.L controls the opening and closing of the left third eyelid.\u003cbr\u003e\nCTR_NictitatingMembrane.R controls the opening and closing of the right third eyelid.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the rotation of the jaw.\u003cbr\u003e\nCTR_openclaw_F.L controls the bending of the left claws.\u003cbr\u003e\nCTR_openclaw_F.R controls the bending of the right claws.\u003cbr\u003e\nAdditionally, the body has more auxiliary controllers for creating more detailed animations.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-259\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-296\u003cbr\u003e\nUnlooped look-for-food animation at 30 fps, frame range 0-170\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-332\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-126\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the hair is hidden, with Render enabled. 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\nsome resource packs may only contain TGA textures.\n\nFile Format:\nMax 2016\nFBX\nOBJ\n3DS\n\nmap INCLUDED:\n\ndiffuse maps .tga or .png and PSD\n\n","imageAlt":"3D model A magnificent bird mount Animation","url":"https://www.cgtrader.com/3d-models/animal/bird/a-magnificent-bird-mount-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/698kakr8mno7pnk188m6g8xsd46w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Armor%20Warrior_068.jpg","gridUrl":"https://media.cgtrader.com/variants/698kakr8mno7pnk188m6g8xsd46w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Armor%20Warrior_068.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/a-magnificent-bird-mount-animation","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":222,"name":".mp4","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6885092/a17a712680/a-magnificent-bird-mount-animation-3d-model-a17a712680.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6001140","type":"listingItem","attributes":{"id":6001140,"title":"Fire Phoenix Animation","price":50.0,"description":"Fire Phoenix Animation","imageAlt":"3D asset Fire Phoenix Animation","url":"https://www.cgtrader.com/3d-models/animal/bird/fire-phoenix-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o6qkdtixbjfizq1zjcjp9bprbj22/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/7f39b537-8d96-421e-831c-7f1b2b80b060.jpg","gridUrl":"https://media.cgtrader.com/variants/o6qkdtixbjfizq1zjcjp9bprbj22/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7f39b537-8d96-421e-831c-7f1b2b80b060.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/fire-phoenix-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6001140/c81fa4a419/fire-phoenix-animation-3d-model-c81fa4a419.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4430289","type":"listingItem","attributes":{"id":4430289,"title":"Little Goose Animation VFX Grace","price":230.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis little goose model has multiple 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 6 objects: Body, irises, pupils, lacrimal caruncles, third eyelidss, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 38,731; polygons 38,680\u003cbr\u003e\nIrises: vertices 964; polygons 1,024\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal caruncles: vertices 276; polygons 272\u003cbr\u003e\nThird eyelidss: vertices 1,028; polygons 1,088\u003cbr\u003e\nLacrimal glands: vertices 2,160; polygons 2,112\u003cbr\u003e\nTotal: vertices 44,443; polygons 44,520\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L506A4_Little Goose_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Hair_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_ID.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head01_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head02_Skin_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it has multiple customized attributes:\u003cbr\u003e\nIFFK_Leg_L and IFFK_Leg_R control the IK/FK of the legs.\u003cbr\u003e\nIFFK_Neck controls the IK/FK of the neck.\u003cbr\u003e\nIFFK_Follow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the center of gravity of the body.\u003cbr\u003e\nEach toe has a separate controller to control the extension and flexion.\u003cbr\u003e\nCTR_eye, CTR_eye.R and CTR_eye.L control the movement of the eyes.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle..\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-160\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped Swimming01 animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped Swimming02 animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf used in the background, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D model Little Goose Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/little-goose-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kMse4dYBi8PA5SAmsqn53Yky/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L506A4_Little%20Goose_Display_Swim_01.jpg","gridUrl":"https://media.cgtrader.com/variants/kMse4dYBi8PA5SAmsqn53Yky/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L506A4_Little%20Goose_Display_Swim_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/little-goose-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4430289/25963167ce/little-goose-animation-vfx-grace-3d-model-25963167ce.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741338","type":"listingItem","attributes":{"id":5741338,"title":"Black Kite Animation -  Blender","price":352.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Black Kite character featuring a model, textures, hair cards, rigging, and four vivid animations. The model has a realistic muscle structure, and 4K resolution textures are used. Complex feather cards and textures are created in Blender, with the total feather polygons reaching 240,000 faces for a highly realistic effect. The rigging is meticulously crafted to enable flexible body movement control. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n \n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, nictitating membrane, pupils, eyeballs, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 33,452; polygons: 33,198\u003cbr\u003e\nLacrimal glands: vertices: 420; polygons: 416\u003cbr\u003e\nNictitating membrane: vertices: 1,092; polygons: 1,152\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nTongue: vertices: 246; polygons: 236\u003cbr\u003e\nFeathers: vertices: 340,993; polygons: 244,736\u003cbr\u003e\nTotal: vertices: 378,515; polygons: 282,170\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather_Specular.png, 4096* 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4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Mask02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_F_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_Root: Controls the entire model, with three customized attributes:\u003cbr\u003e\nFeatherDynamics_Amplitude: Switches the feather sway on/off.\u003cbr\u003e\nFeatherDynamics_LeftAndRight: Controls the amplitude for the feather swaying from side to side.\u003cbr\u003e\nFeatherDynamics_UpAndDown: Controls the amplitude for the feather swaying from up to down.\u003cbr\u003e\n\nCTR_SpineRoot_a: Controls the body’s rear center of gravity with seven customized attributes:\u003cbr\u003e\nHead_Location_Follow: Controls whether the head follows position.\u003cbr\u003e\nHead_Root_Follow: Controls whether the head follows rotation.\u003cbr\u003e\nLeg_IK-FK_L: Switches between IK and FK for the left leg.\u003cbr\u003e\nLeg_IK-FK_R: Switches between IK and FK for the right leg.\u003cbr\u003e\nNeck_IK-FK: Switches between IK and FK for the neck.\u003cbr\u003e\nNeck_Root_Follow: Controls whether the neck follows rotation.\u003cbr\u003e\nTail_Root_Follow: Controls whether the tail follows 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