Rome city Low-poly 3D model

Rome city is a high quality model to add more details and realism to your projects. All colors can be easily modified. Unreal Engine compatible models FBX . PROFESSIONALLY MODELED Models in scene were made without ngons and to keep polycount as low as possible: WELL ORDERED Like all our products this Rome city is handy to use and easy to modify. In this product there is no problem with multiplied materials and textures! There is more models of this series – explore our models set! It is suitable for game engines :) Quoted poly count is for triangles. Game Environment is low-poly model ideal for game engines (Game-Ready). Very High detailed Game Environment ready for professional projects.

Farm 3900 poly Woodman 1600 poly Fisher 1050 poly hospital 1700 poly Gold mine 1300 poly Iron mine 1900 poly Marble mine 1400 poly Great Temple 8000 poly Small temple 1300 poly Houses ort.2000 poly Han 3700 poly Trade building 2600 poly Gold Angel 2000 poly Altar 1050 poly Colezyme 5600 poly Arc 730 poly Governor's building 6000 Sunday 6300 poly Defense tower 1070 poly Theater 3100 poly -Number of Meshes:62 -Number of Materials and Material Instances: 30 -Number of Textures: 30 -Textures uv 2048-2048

  • Model is fully textured with all materials applied. You can edit the material :))
  • The pivot points are properly positioned. Other work will continue link https://www.artstation.com/artist/havolk
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Rome city
$97.00
Royalty Free License
havolk
havolk
(7 reviews)
Response 33% in 48.0h
3D Modeling
3D Print Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
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3D model formats
  • 3D Studio 2018 (.3ds)4.84 MB
  • Cinema 4D 2018 (.c4d)8.05 MBVersion: 2018Renderer: Default 2018
  • Autodesk FBX 2018 (.fbx)101 MB
  • Textures 201893.7 MB
  • OBJ 2018 (.obj, .mtl)14.9 MB
  • Stereolithography 2018 (.stl)7.57 MB
3D model details
  • Publish date2018-08-02
  • Model ID#960452
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 2,100
  • Vertices 2,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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