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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This sleek, modern streetlight design is perfect for urban planning visuals, architectural renderings, and virtual reality environments. Its curved steel design and textured base with visible screws and crosshatch patterns offer a contemporary feel ideal for enhancing realistic cityscapes or modern architecture projects.
The model's textures are PBR with Diffuse, NormalMap, and reflection/roughness/metallic maps, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UV.
All textures are 4096*4096 in size. If you enjoy this model, please like and leave a comment!