DESCRIPTION

This high-quality 3D Concrete Guardrail model is designed for versatile use in animations, games, architectural visualization, and 3D printing.It features clean topology with 13,484 polygons and 6,180 vertices, providing an excellent balance between realism and performance.Perfect for urban environments, architectural projects, traffic simulations, and realistic scenes in game engines such as Unity and Unreal Engine.

Included Formats: FBX, STLCompatibility: Blender, 3ds Max, Maya, Unity,

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Concrete Guardrail Architecture 3D model

Royalty Free License (no AI)
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File formats
STL
Stereolithography<br />File Size: 658 KB
OBJ
OBJ | 2 files<br />File Size: 604 KB
3MF
3D Manufacturing File<br />File Size: 223 KB
OTHER
Other<br />File Size: 1.14 MB
GLTF
glTF<br />File Size: 810 KB
DAE
Collada<br />File Size: 1.67 MB
FBX
Autodesk FBX<br />File Size: 245 KB
BLEND
Blender<br />File Size: 1.14 MB
SKP
Sketchup<br />File Size: 1.36 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Other
The model uses a different geometry type (e.g., voxels, point cloud).
13484 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 6180 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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