DESCRIPTION

Post-Apocalyptic Stadium: Abandoned Ruins

Bring the eerie atmosphere of a post-apocalyptic world to your projects with this hauntingly detailed stadium model. Crafted with a unique triangle topology, this model boasts a complex structure with 2,84,693 vertices and 5,72,603 faces, ensuring a realistic and immersive experience.

Key Features:

  • Scary, abandoned, and ruined stadium design perfect for horror-themed projects
  • Detailed textures and geometry to create a sense of decay and neglect
  • Available in multiple formats: FBX, OBJ, STL, GLB, USDZ, and Blender-compatible files on CG trader.

Perfect for:

  • Film and video game production
  • Architectural visualization
  • Artistic projects and concept art

Get ready to unleash your creativity with this versatile and chilling 3D model. Download now and bring your vision to life!

Feel free to modify it as per your preference!

Disclaimer This 3D model, Post-Apocalyptic Stadium , is providedas is" and is represented in the preview. No guarantees are made regarding its functionality or suitability for specific projects. You're free to modify, fix, or adjust it as needed. Use at your own risk. We're not liable for any issues or damages arising from use. By using this model, you acknowledge and agree to these terms.

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Post Apocalyptic Stadium 3d model Low-poly 3D model

Royalty Free License (no AI)
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File formats
STL
Stereolithography<br />File Size: 27.2 MB
OBJ
OBJ | 2 files<br />File Size: 20.8 MB
USDZ
USDZ<br />File Size: 20.3 MB
PNG
PNG | 2 files<br />File Size: 6.95 MB
GLTF
glTF<br />File Size: 22 MB
BLEND
Blender<br />File Size: 53.3 MB
FBX
Autodesk FBX<br />File Size: 37.6 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
284693 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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