DESCRIPTION

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Enhance your historical, fantasy, or archaeological scenes with this highly detailed 3D model of Ancient Ruined Corinthian Columns.

This meticulously crafted asset features a curved section of a classical colonnade, complete with intricately detailed Corinthian capitals, fluted shafts, and a heavy, broken stone entablature. The model boasts realistic texturing, showcasing centuries of weathering, dirt buildup in the crevices, and vibrant green moss growing on the sunlit upper surfaces of the ruined stone blocks.

Though it possesses the hyper-realistic quality of a 3D scan, this model was built from the ground up, ensuring clean topology and excellent performance. It is perfect for use as a background prop in architectural visualizations, an environmental asset in historical RPGs, or a focal point in fantasy level design.

Key Features:

Highly realistic weathering, marble decay, and moss details.

Curved structural design, ideal for building rotunda or circular temple ruins.

Included Formats: .OBJ, .FBX, and .GLB for maximum compatibility with major 3D software and game engines (Blender, Unity, Unreal Engine, etc.).

(Optional: Insert a line here about your texture map resolutions, e.g., Includes 4K PBR textures: Albedo, Normal, Roughness, AO.)

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Ancient Ruined Corinthian Columns with Moss 3D model

Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 70.6 MB
PNG
PNG<br />File Size: 70.6 MB
FBX
Autodesk FBX<br />File Size: 142 MB
GLTF
glTF<br />File Size: 95.5 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
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Provided by designer
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3D Features
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1499800 polygons
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/ 932526 vertices
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Unwrapped UVs
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