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Highly detailed PBR textures include Diffuse, NormalMap, and Reflection/Roughness/Metallic maps, all at 4096x4096 resolution. The textures and accurate UV mapping ensure no overlaps, offering flexibility across various rendering engines.
The first image is the reference used for creating the 3D model. It is important to carefully evaluate the quality of the model by examining the preview images that display the topology and polygonal mesh. These previews (WIRE and WEB 3D Preview) clearly demonstrate how accurately the model matches the original reference and how well the geometry has been executed.
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