These draperies are adapted for realtime scenery and thus have normal maps and ambient occlusion textures.
Ambient occlusion is a separate texture from the pattern texture.
Main patterns are 1024x1024, AO front textures 1024x1024, AO back textures 256x256, normal maps 1024x1024.
All the textures are TGA files.
Face count is for all the draperies.
Scene will render as seen in previews, rendered in scanline mode with a single Shadow Map light.
3D Studio Max 9 file.