DESCRIPTION

Here is a cartoo style race track model, ready to be used in your 3D game project.

This 3D track’s length is approximately 2500 meters, average width 12.5 meters. You can have 3 layouts - 2 shortcuts can be used to make different variations on the lap.

This asset is a pre-built cartoon style race track, and comes with many standalone objects you can use.

Basic workflow description:

You can assemble a complete race track within few minutes by dragging and dropping a set of mesh objects into your scene. Those are:

  • Terrain (road, grass, gravel, curbs)

  • Vehicles

  • Colliders

  • Objects - distance markers, cars, banners

  • Trees

  • Walls and barriers

After placing the pre-built track components you can easily turn off some of them if you want to customize or optimize your scene.

I have made the grass, road, curbs and pavement as separate meshes. This way you can add different sound effects when car is driving over them. You can use your scripts and physics materials to make the grass mesh slippery, sand patches to slow the car down etc.

Additionally, you can place individual objects to further change the appearance of the environment.

Here is the list of all available 3d objects you get with the track:

  • 10 hot air baloons
  • 3 small ad boxes for track side
  • Large 3-sided sponsor banner
  • 4 medium sized sponsor banners
  • 3 wide banners for track name or sponsors
  • 20 boards for different team names for garages
  • 17 different tree types
  • Tyre barrier, 2 diffrent color tyre stacks and 2 different color single tyres for track side
  • 10 types of walls - short, long, with or without safety fences
  • Track crossing bridge
  • Orange traffic cone
  • 7 distance markers
  • Start light set and pitlane exit light
  • Garage building
  • Lamp post
  • 2 types of floodlight poles
  • Pitwall (seats with tables for race engineers)
  • Plastic block to use for track layouts
  • Spectator seats - large and small
  • 2 white tents for mechanics or guests
  • Safety blocks made of tyres
  • 4 RVs
  • 4 cars
  • 4 trucks.

What are the benefits of using this asset?

  1. Ease of use. You don't have to spend hours sticking together straights and corners to make a race track. All you have to do is drop meshes into an empty scene, and you have a cool looking cartoon track with road, grass, mountains, trees, garages, walls and everything else you might need. All what's left is to place your vehicle and start testing.

  2. Safety. If you have a scene with track built from separate elements, there is always possibility to corrupt the scene file, or run into compability issues after upgrading engine. If you lose your scene file, all your hard work is lost. With this pre-built modular asset, you will always have complete track after just a few minutes of work.

  3. Separate objects. If you don't like the trackside object placement of default track, it's easy to turn off the elements, and place trees, walls, garages and everything else as you see fit.

For any questions about this asset send me an email to retrovalorem@gmail.com.

Complete track geometry:

Polygons: 880 000Triangles: 1 570 000Edges: 1 851 000Vertices: 1 010 00018 Materials23 Textures (including specular and normal maps ) - sizes from 512x512px to 8192x8192pxUV mapping: overlapping and mixed

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Cartoon Race Track Sebring Low-poly 3D model

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File formats
FBX
Autodesk FBX | 2 files<br />Version: 2014<br />File Size: 374 MB
TEXTURES
Textures<br />File Size: 651 MB
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