Rigged and animated game ready toon humanoid lizard character set up in Blender 2.82 with pbr textures, ready for animation and rendering with cycles or eevee realtime engine. All textures are packed into the blend file.
No plug-in is required to operate the Blender rigs. However, if you require access to some of the advanced rig tools like IK/FK switching, you must install the provided Blender rigging tool add-on.
UE4 Project (Rigged to Epic Skeleton)
Unity Package (Generic Rig and Humanoid Mecanim Rig)
Vertices: 4018 Faces: 4076 Triangles: 7994
4k Texture Maps
3 Skin Variants
Texture Maps Included: Albedo, Normal and Roughness
Photoshop CS6 Texture Templates Included.
The animations included with the unity package and unreal Engine 4 project are only compatible with the generic rigs. For complete animation list please see the documents in the README zip file.