Black Mamba Rigged Low-poly 3D model

The Black Mamba model was created to match the reptile's real world scale, shape, skin scales and colours as accurately as possible. There is a basic FK rig for keyframe animation/poses and a basic IK rig for animation along a spline. Rigged for animation in Lightwave 9.2, Cinema 4D R16, Softimage 2013, Maya 2012 and Max 2010.

Previews are rendered in Cinema4D R16 with Redshift version 2.5.32. Preview scenes set up for rendering with Redshift version 2.5.32 are provided without the hdri map.

Mouth can be opened with blend shapes but if you want to animate the tongue while the mouth is open, you have to use the jaw and tongue bones instead.

Features:

Polygons: 4324 Vertices: 4265

Textures:

Albedo 4096 x 4096 Normal Map 4096 x 4096 Height Map 4096 x 4096 4K map of metalness is included but it is advisable to adjust the gloss with the slider. Photoshop CS6 texture template included.

Blendshapes:

Body_Bloat Eyes_Bigger Head_Expand Head_Shrink LowerLip_Pucker UpperLip_Pucker Mouth_Open LowerJaw_Open lowerJaw_Morph UpperJaw_Open

If you have any technical difficulty please do not hesitate to get in touch. I hope you find this model useful in your projects.

Item Rating10
Black Mamba Rigged
$79.00
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3D Modeling
Low-poly Modeling
Rendering
Rigging
UV mapping
Texturing
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3D model formats
  • Autodesk FBX 2010 (.fbx)133 MB
  • Autodesk 3ds Max 2010 (.max)101 MBVersion: 2010Renderer: Mental Ray
  • Lightwave 9.6 (.lwo, .lw, .lws)99.6 MBVersion: 9.6Renderer: Default
  • Autodesk Maya 2012 (.ma, .mb)99.9 MBVersion: 2012Renderer: Mental Ray
  • OBJ (.obj, .mtl) (2 files)-
  • Autodesk Softimage 2013 (.hrc, .xsi)127 MBVersion: 2013Renderer: Mental Ray
  • Cinema 4D R16 (.c4d)110 MBVersion: R16Renderer: Default
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-06-25
  • Model ID#925637
  • Animated
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 4,324
  • Vertices 4,265
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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