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vicnvicn
This is a spirit that guards the oceans. It's the first in my series of my elemental spirits/creatures. This one is the water element.
Texturing was done on substance painter.The textures are all 2048x2048.
Sculpting was done on zbrush.And the render was done on Blender.
In the previews, you'll be able to see a rendered image (first one) , three viewport screenshots from blender (2,3 and 4), a matcap+normals and then the model without any textures.