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Game ready animal model 6 low-poly 3d model rigged animated ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
This model is perfect for PC gaming model, mobile gaming model, VR virtual reality, the model includes textures, animation, bone, binding.
At the same time, the model contains animation attack, death, attack, preparing, running, walking action.
POLY number of faces is very small, the layout is very reasonable.
Texture mapping is DDS format. The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects 47 Edit poly 1 Standard primitives 36 Helpers 10 Objects with duplicate names 0 Hidden objects 7 Objects with non-100% scale 0 Objects with Default names 4 Objects without materials 36 Animated objects 0 Groups 0 Scene bounding box size ( X / Y / Z ) 1264.83 mm / 4846.9 mm / 3684.22 mm Renderer Name Default Scanline Renderer Type of lighting No lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object name Object type Bip01 R Toe0Nub Helper Bip01 L Forearm Standard Primitives Bip01 L Thigh Standard Primitives Bip01 Tail4 Standard Primitives Bip01 L Clavicle Standard Primitives Bip01 Tail1 Standard Primitives Bip01 L Finger0 Standard Primitives Dummy01 Helper Bip01 L Toe0 Standard Primitives Bip01 Tail5 Standard Primitives Bip01 Spine Standard Primitives Dummy04 Helper Bip01 R Foot Standard Primitives Bip01 Pelvis Standard Primitives aabb Standard Primitives Bip01 TailNub Helper objv_body01 Edit Poly Bip01 Neck1 Standard Primitives Bip01 R Finger0Nub Helper Bip01 R UpperArm Standard Primitives View all 47 objects
Texture files and paths
Textures 2 Unique texture names 2 Relative texture paths 0 Absolute texture paths 2
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths G:/????/character/monster/540002/ G:/project/20??????(1)/20??????/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures max_stdmtl.fx
Materials 1 Default material names 1
Names of materials used in scene (sample of up to 20 objects)
Material name Material type Number of textures 02 - Default Standard 0
Polygons 3,389 Triangles 4,072 Vertices 2,231 3-sided polygons 2,706 4-sided polygons 683 5 and more-sided polygons 0
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in scene Number of objects in layer 0 47
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