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tiger Saber-toothed tiger-White low-poly 3d model rigged animated ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
This model is perfect for PC gaming model, mobile gaming model, VR virtual reality, the model includes textures, animation, bone, binding.
At the same time, the model contains animation attack, death, attack, preparing, running, walking action.
POLY number of faces is very small, the layout is very reasonable.
Texture mapping is DDS format. The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects 48 Bone geometry 1 Editable mesh 1 Edit poly 2 Standard primitives 34 Helpers 10 Objects with duplicate names 2 Hidden objects 10 Objects with non-100% scale 0 Objects with Default names 5 Objects without materials 35 Animated objects 1 Groups 0 Scene bounding box size ( X / Y / Z ) 50.83 mm / 1629.34 mm / 315.73 mm Renderer Name Default Scanline Renderer Type of lighting No lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object name Object type Bip01 Spine Standard Primitives Bip01 Standard Primitives Bip01 R UpperArm Standard Primitives Bip01 R Hand Standard Primitives Bip01 Head Standard Primitives Bip01 L Calf Standard Primitives Bip01 Footsteps Standard Primitives Bip01 L HorseLink Standard Primitives Bip01 L Finger0 Standard Primitives Bip01 Pelvis Standard Primitives Bip01 R Thigh Standard Primitives Bip01 Tail1 Standard Primitives aabb Standard Primitives Dummy01 Helper Bip01 Neck Standard Primitives Bip01 R Finger0 Standard Primitives v_body04 Edit Poly Bip01 L Hand Standard Primitives Bip01 L Clavicle Standard Primitives Bip01 Neck1 Standard Primitives View all 48 objects
Names of animated objects used in the scene (sample of up to 20 objects)
Object name Animation length Bone01 613f
Texture files and paths
Textures 4 Unique texture names 2 Relative texture paths 0 Absolute texture paths 2
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths G:/????/character/monster/231018/ C:/Documents and Settings/yangkai/??/jiwei/jiwei/231018(1)/231018/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures max_stdmtl.fx male(6).dds 510002.dds
Materials 3 Default material names 3
Names of materials used in scene (sample of up to 20 objects)
Material name Material type Number of textures 08 - Default Standard 0 Material #1 Standard 1 Material #0 Standard 1
Polygons 4,769 Triangles 5,638 Vertices 2,999 3-sided polygons 3,928 4-sided polygons 821 5 and more-sided polygons 20
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in scene Number of objects in layer 0 48
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